19 lines
529 B
C#
19 lines
529 B
C#
using Robust.Shared.Serialization;
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namespace Content.Shared.Eye
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{
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[Flags]
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[FlagsFor(typeof(VisibilityMaskLayer))]
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public enum VisibilityFlags : int
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{
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None = 0,
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Normal = 1 << 0,
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Ghost = 1 << 1,
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Subfloor = 1 << 3, // DeltaV - 4 is occupied by PsionicInvisibility and changing that massively fucks up stuff
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// Begin DeltaV Additions
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PsionicInvisibility = 1 << 2,
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TelegnosticProjection = PsionicInvisibility | Normal
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// End DeltaV Additions
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}
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}
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