Delta-v/Content.Shared/Storage/Components
Velcroboy ea0ad69cd6 Add smuggler stashes (#19460)
* Add smuggler stashes

* Prevent anchor/collision test fail

* Enabled = false

* Oops, missed one

* NYAH!1984

* Split/Rebalance loot pools and fix test fail

* Errg, still with the canCollide thing

* Removed notes, additional balance tweaking, removed some blank lines

* Replace generator IDs

* Adjust briefcase fill

* Node moved

* Use noSpawn

* Goldschlonger

* Adjusts fills for grid-inv

* Replace removed items

* Replace removed items part 2

* Add empty satchel to clothesmate contraband inventory

* Merge master and switch spawning to roundstart event

* Cleaned up and converted to entity spawn tables + Added funny clown satchel

* Adds comp to prevent stacking bags

* Inital cleanup

* More changes

* ff

* Some fixes but yaml needs to be organized and a few bugs remain

* Final fixes

* Cleanup

* good

* One more

* minor tweaks

* Rename

* Combine dupe fields

* address review

* review

* make linter happy

* names, contraband status

* uplink

* small bugfix

---------

Co-authored-by: Jeff <velcroboy333@hotmail.com>
Co-authored-by: beck-thompson <beck314159@hotmail.com>
Co-authored-by: Milon <milonpl.git@proton.me>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
2025-04-06 20:39:56 +01:00
..
AnchoredStorageFilterComponent.cs Add smuggler stashes (#19460) 2025-04-06 20:39:56 +01:00
BinComponent.cs Add 4 Pieces of paper to paper bin (#2868) 2025-02-03 19:48:49 +00:00
DumpableComponent.cs Weight based AreaInsert and Dumpable delay, a janitor qol tweak (#24899) 2024-03-07 01:17:27 +01:00
InsideEntityStorageComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
ItemCounterComponent.cs Add ability to show stack visuals on closed containers (#29309) 2024-08-09 17:52:22 +01:00
ItemMapperComponent.cs Bows & arrows (#19771) 2023-09-27 21:59:12 +02:00
MagnetPickupComponent.cs Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
SecretStashComponent.cs Plushies can now have pAIs stuffed into them (v2)! (#30805) 2024-10-24 00:17:33 +01:00
SharedBagOpenVisuals.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
SharedEntityStorageComponent.cs Save Space Station 14 from the Toilet Gibber Forever (#35587) 2025-03-09 21:47:24 +00:00
SharedMapLayerData.cs Fix ItemMapper whitelist mispredict when inserting or removing items (#29461) 2024-07-25 01:55:37 +02:00
StorageFillComponent.cs Predict StorageComponent (#19682) 2023-09-27 21:59:12 +02:00
StorageFillVisualizerComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
StoreAfterFailedInteractComponent.cs Add a component that inserts the held item when no interaction happens on the stored item (#29823) 2024-08-11 14:50:15 +01:00
StoreOnCollideComponent.cs Adds Store on Collide and Wand of the Locker (#33710) 2024-12-07 22:02:12 +00:00