Delta-v/Content.Client/Administration
Kara 2d5ec7f85c
Id[entity] 2.0 (real) (#9612)
* starter API

* network ID cards

* Port more stuff from old identity

* Re-implement identity representation + name updating

* move

* proper name returning for `IdentityName`

* move everything important to server, give in to  temptation

* shared / server / client split sadly. move ensure to shared and spawn to server

* identity update queueing + identityblocker

* fixes

* and just like that it's usable for admins

* huge identity pass

* pass dos

* jesus christ

* figs :D

* fuck u

* fix bad merge.

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
2022-07-10 20:36:53 -05:00
..
Commands Console completions (content side) (#8211) 2022-05-18 12:36:21 +10:00
Components Adds twenty-one new smites, moves the explosion smite to the verb category. (#8456) 2022-05-27 00:41:18 -07:00
Managers Client command perms cleanup. (#9599) 2022-07-10 15:43:44 +02:00
UI Id[entity] 2.0 (real) (#9612) 2022-07-10 20:36:53 -05:00
AdminNameOverlay.cs Make two overlays use OverlayDrawArgs aabbs. (#8808) 2022-06-13 18:12:17 +10:00
AdminSystem.Menu.cs EntityLookup as a system for content (#6931) 2022-03-03 21:18:35 +11:00
AdminSystem.Overlay.cs Make the admin player panel overlay button a toggle (#7153) 2022-03-24 17:08:08 +01:00
AdminSystem.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
AdminVerbSystem.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
BwoinkSystem.cs Reorders Sound Systems signatures to match Popup Systems. (#8728) 2022-06-13 09:45:47 +10:00
KillSignSystem.cs Adds twenty-one new smites, moves the explosion smite to the verb category. (#8456) 2022-05-27 00:41:18 -07:00