Delta-v/Content.Server/Objectives/Components
Slava0135 c299ebdaac Use conditions to store progress for Ninja objectives (#20254)
* TryGetObjectiveComp

* helper function to get objective

* store N of jacked doors in condition

* store called in threat bool in condition

* store techs in steal research condition

* fix access

* remove unused transform system

* use popup from shared system

* fix formatting

* condition => obj everywhere

* i fogror to remove downloaded nodes from role

* change signature

* use query

* View Variables

* spider charge detonated => condition
2023-10-14 22:02:24 +02:00
..
CarpRiftsConditionComponent.cs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
DieConditionComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
DoorjackConditionComponent.cs Use conditions to store progress for Ninja objectives (#20254) 2023-10-14 22:02:24 +02:00
EscapeShuttleConditionComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
HelpProgressConditionComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
KeepAliveConditionComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
KillPersonConditionComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
MultipleTraitorsRequirementComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
NotCommandRequirementComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
NotJobRequirementComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
NumberObjectiveComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
ObjectiveBlacklistRequirementComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
PickRandomHeadComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
PickRandomPersonComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
RandomTraitorAliveComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
RandomTraitorProgressComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
RoleRequirementComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
SocialObjectiveComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
SpiderChargeConditionComponent.cs Use conditions to store progress for Ninja objectives (#20254) 2023-10-14 22:02:24 +02:00
SpiderChargeTargetRequirementComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
StealConditionComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
StealResearchConditionComponent.cs Use conditions to store progress for Ninja objectives (#20254) 2023-10-14 22:02:24 +02:00
SurviveConditionComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
TargetObjectiveComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
TerrorConditionComponent.cs Use conditions to store progress for Ninja objectives (#20254) 2023-10-14 22:02:24 +02:00