Delta-v/Content.Server/Fluids/EntitySystems
Zachary Higgs d2dc8a8b11 Fix SuperSlippery And StepTriggers persisting when UpdateSlip is called (#34525)
* Fix superSlippery and stepTrigger values persist

- made values in SpillTileReaction's public so we can query the
prototype

- made the default values for slippery component and
StepTriggerComponent based on default constants
for easier resetting

- added a calculation and check in UpdateSlips to check
if a super slip is present as well as Update
relevant steptrigger and slip values based on the contents of the
solution

* The worlds biggest change

---------

Co-authored-by: Myra <vascreeper@yahoo.com>
2025-03-01 13:33:25 +00:00
..
AbsorbentSystem.cs upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
DrainSystem.cs Fix sinks and toilets not draining (#33691) 2024-12-07 22:01:08 +00:00
PuddleDebugDebugOverlaySystem.cs Fix: showfluids command activates for everyone (#35155) 2025-03-01 13:07:40 +00:00
PuddleSystem.Evaporation.cs Fix Mixed puddles not updating slips when evap (#34303) 2025-01-28 04:31:24 +00:00
PuddleSystem.Spillable.cs upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
PuddleSystem.Transfers.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
PuddleSystem.cs Fix SuperSlippery And StepTriggers persisting when UpdateSlip is called (#34525) 2025-03-01 13:33:25 +00:00
SmokeSystem.cs remove usages of obsolete EntityUid method variants (#35106) 2025-03-01 13:17:18 +00:00
SpraySystem.cs Added Firebots - Real (#32482) 2024-10-02 12:16:27 +01:00