Delta-v/Content.Shared/Preferences
William Lemon f8e3b2b999
[!!SPOILER!!]] April Fools / Event Feature (#5350)
* Main Implementation

* Hidden Species basics

* Modified CVar to be a single variable, fixed some errors

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Quiet RSI Warning

* Typo fix

* Force touch to shup up RSI Validator?

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Attempt 3 to shut up rsivalidator?

* Desperation.png

* Remove bad folder. Whoops

* Whoops, Fix poisoning the atmoshpere

* Untouch

* Yesbutwhataboutsecondfix

* Resolved issues

* Gave motorkind intrinsic radios. Whoops

* And unlockable

* Minor Fixes

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Conglomerartes Horns, fixes Motorkind Encryption keys

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Fixed fuel digestion

* Made bonk multiplier explicit.

* Removed unused field

* Many fixes

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-03-25 08:11:29 +11:00
..
Loadouts Implemented parenting and minimum default for loadout groups (#40861) 2025-12-29 11:39:33 -06:00
GameSettings.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
HumanoidCharacterProfile.cs [!!SPOILER!!]] April Fools / Event Feature (#5350) 2026-03-25 08:11:29 +11:00
ICharacterProfile.cs Partial cherry-pick: Loadouts redux (#25715) 2024-04-22 03:28:58 +02:00
JobPriority.cs Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
MsgDeleteCharacter.cs Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
MsgPreferencesAndSettings.cs Update NetMessage to pass in MemoryStream (#21796) 2023-12-02 20:25:44 +01:00
MsgSelectCharacter.cs Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
MsgUpdateCharacter.cs Update NetMessage to pass in MemoryStream (#21796) 2023-12-02 20:25:44 +01:00
MsgUpdateConstructionFavorites.cs Persist construction menu favorites server-side (#35867) 2025-05-18 18:12:44 +01:00
PlayerPreferences.cs Persist construction menu favorites server-side (#35867) 2025-05-18 18:12:44 +01:00
PreferenceUnavailableMode.cs Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
SpawnPriorityPreference.cs Client customization late-join spawner priority for arrivals/cryostorage (#24586) 2024-02-08 12:16:20 +01:00