The microwave system would update UserInterface on any container changed instead of just the microwave_entity_container. This would cause it to error when trying to update the UI when ConstructionSystem inserted the circuit board and components. |
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|---|---|---|
| .. | ||
| KitchenSpikeSystem.cs | ||
| MicrowaveSystem.cs | ||
| ReagentGrinderSystem.cs | ||
| SharpSystem.cs | ||