Delta-v/Content.Shared/Storage/EntitySystems
ShadowCommander 3fc9f96b75
Move PlaceableSurfaceComponent usages to PlaceableSurfaceSystem (#28384)
* Move placeable check to PlaceableSurfaceSystem

This check stops entities from being inserted into a storage entity
when it has a PlaceableSurfaceComponent.

The entity is instead placed on top of the entity like a table.

* Move SetPlaceable to PlaceableSurfaceSystem

* Update to transform system and consolidate code

* Fix interaction with storage that has a placeable component

* deadlock

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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-09-19 17:42:49 +10:00
..
BinSystem.cs Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
BluespaceLockerDoAfterEvent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
DumpableSystem.cs Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
MagnetPickupSystem.cs Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-01 23:10:24 -04:00
SecretStashSystem.cs Secret stash refractor (#29396) 2024-08-09 09:51:58 +10:00
SharedEntityStorageSystem.cs Move PlaceableSurfaceComponent usages to PlaceableSurfaceSystem (#28384) 2024-09-19 17:42:49 +10:00
SharedItemCounterSystem.cs More miscellaneous compiler warning fixes (#18228) 2023-07-23 16:03:57 +10:00
SharedItemMapperSystem.cs Clean itemmapper (#29983) 2024-07-14 13:27:39 +10:00
SharedStorageSystem.cs Move PlaceableSurfaceComponent usages to PlaceableSurfaceSystem (#28384) 2024-09-19 17:42:49 +10:00
StoreAfterFailedInteractSystem.cs Add a component that inserts the held item when no interaction happens on the stored item (#29823) 2024-08-11 12:29:44 +10:00