Delta-v/Content.Server/StationEvents/Events
Moony e92a8fedab
Refactor stations to properly use entity prototypes. (stationsv3) (#16570)
* Update StationSpawningSystem.cs

Web-edit to allow feeding in an existing entity.

* Update StationSpawningSystem.cs

value type moment

* Update StationSpawningSystem.cs

* Oh goddamnit this is a refactor now.

* awawawa

* aaaaaaaaaaa

* ee

* forgot records.

* no records? no records.

* What's in a name?

* Sloth forcing me to do the refactor properly smh.

* e

* optional evac in test.

* tests pls work

* awa

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Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-05-19 15:45:09 -05:00
..
AnomalySpawnRule.cs Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
BluespaceArtifactRule.cs Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
BluespaceLockerRule.cs Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
BreakerFlipRule.cs Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
BureaucraticErrorRule.cs Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
FalseAlarmRule.cs Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
GasLeakRule.cs Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
KudzuGrowthRule.cs Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
LoneOpsSpawnRule.cs Fix loneops (#15874) 2023-04-29 13:14:15 +10:00
MeteorSwarmRule.cs Fix station events that use update loops (#15834) 2023-04-29 13:15:06 +10:00
MouseMigrationRule.cs Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
PowerGridCheckRule.cs Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
RandomSentienceRule.cs Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
RevenantSpawnRule.cs Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
SolarFlareRule.cs Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
StationEventSystem.cs Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
VentClogRule.cs Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
VentCrittersRule.cs Slimes and their habitats (#15379) 2023-05-01 18:21:39 +10:00