Delta-v/Content.Server/Construction/Completions
20kdc 633a6b3ab9
Walls, catwalks, table frames can no longer be constructed rotated. (#3057)
* Walls, catwalks, table frames can no longer be constructed rotated.

This should help prevent bugs from unanticipated rotations.

* SnapToGrid ZeroRotation (now SouthRotation) - Stuff must face south apparently
2021-02-01 21:58:47 +01:00
..
AddContainer.cs Upgradeable machines. (#2675) 2020-12-03 22:49:00 +01:00
BuildComputer.cs Fix bug where built computers would spawn with an extra board. 2020-10-31 14:17:33 +01:00
BuildMachine.cs Upgradeable machines. (#2675) 2020-12-03 22:49:00 +01:00
DeleteEntity.cs Data-oriented Construction System (#2152) 2020-10-08 17:41:23 +02:00
EmptyAllContainers.cs Upgradeable machines. (#2675) 2020-12-03 22:49:00 +01:00
EmptyContainer.cs Upgradeable machines. (#2675) 2020-12-03 22:49:00 +01:00
MachineFrameRegenerateProgress.cs Upgradeable machines. (#2675) 2020-12-03 22:49:00 +01:00
PlaySound.cs Data-oriented Construction System (#2152) 2020-10-08 17:41:23 +02:00
PopupUser.cs Data-oriented Construction System (#2152) 2020-10-08 17:41:23 +02:00
SetAnchor.cs Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
SetStackCount.cs (Smaller) Construction PR - (IC Construction) (#2575) 2020-11-20 15:58:06 +01:00
SnapToGrid.cs Walls, catwalks, table frames can no longer be constructed rotated. (#3057) 2021-02-01 21:58:47 +01:00
SpawnPrototype.cs (Smaller) Construction PR - (IC Construction) (#2575) 2020-11-20 15:58:06 +01:00
SpriteChange.cs Fix error when trying to change layer that doesn't exist in SpriteChange and SpriteStateChange. 2020-10-12 12:54:41 +02:00
SpriteStateChange.cs Fix error when trying to change layer that doesn't exist in SpriteChange and SpriteStateChange. 2020-10-12 12:54:41 +02:00
VisualizerDataInt.cs Data-oriented Construction System (#2152) 2020-10-08 17:41:23 +02:00