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AddContainer.cs
Upgradeable machines. ( #2675 )
2020-12-03 22:49:00 +01:00
BuildComputer.cs
Fix bug where built computers would spawn with an extra board.
2020-10-31 14:17:33 +01:00
BuildMachine.cs
Upgradeable machines. ( #2675 )
2020-12-03 22:49:00 +01:00
DeleteEntity.cs
Data-oriented Construction System ( #2152 )
2020-10-08 17:41:23 +02:00
EmptyAllContainers.cs
Upgradeable machines. ( #2675 )
2020-12-03 22:49:00 +01:00
EmptyContainer.cs
Upgradeable machines. ( #2675 )
2020-12-03 22:49:00 +01:00
MachineFrameRegenerateProgress.cs
Upgradeable machines. ( #2675 )
2020-12-03 22:49:00 +01:00
PlaySound.cs
Data-oriented Construction System ( #2152 )
2020-10-08 17:41:23 +02:00
PopupUser.cs
Data-oriented Construction System ( #2152 )
2020-10-08 17:41:23 +02:00
SetAnchor.cs
Rename usages of collidable to physics ( #2230 )
2020-10-11 16:36:58 +02:00
SetStackCount.cs
(Smaller) Construction PR - (IC Construction) ( #2575 )
2020-11-20 15:58:06 +01:00
SnapToGrid.cs
Walls, catwalks, table frames can no longer be constructed rotated. ( #3057 )
2021-02-01 21:58:47 +01:00
SpawnPrototype.cs
(Smaller) Construction PR - (IC Construction) ( #2575 )
2020-11-20 15:58:06 +01:00
SpriteChange.cs
Fix error when trying to change layer that doesn't exist in SpriteChange and SpriteStateChange.
2020-10-12 12:54:41 +02:00
SpriteStateChange.cs
Fix error when trying to change layer that doesn't exist in SpriteChange and SpriteStateChange.
2020-10-12 12:54:41 +02:00
VisualizerDataInt.cs
Data-oriented Construction System ( #2152 )
2020-10-08 17:41:23 +02:00