Delta-v/Content.Shared/Damage
DrSmugleaf b62cc84e8c
Add destructible component threshold triggers (#3080)
* WIP changes

* Fix tests, merge conflict and trigger once behavior

* Update yml

* Change test strings to be consts

* Fix total damage types and classes triggers

* Simplify damage trigger logic, move state to Threshold

* Update outdated code and docs

* Change the name of IBehavior back to IThresholdBehavior

* Change human gibbing to trigger at 400 brute damage

* Change gibbing from brute to blunt damage

* Fix one (1) typo

* Add damage class trigger test

* Add missing nullable enable to thresholds
2021-02-05 13:41:05 +01:00
..
DamageContainer Fix healing damage classes and damageable serialization and add test (#2727) 2020-12-11 12:09:43 +11:00
ResistanceSet Damage rework (#2525) 2020-12-07 14:52:55 +01:00
DamageClass.cs Add destructible component threshold triggers (#3080) 2021-02-05 13:41:05 +01:00
DamageType.cs Move damage class and type mappings to DamageSystem (#2784) 2020-12-20 04:31:56 +01:00