* Fix block game crashing server * fffff i just noticed * THIS is the correct property * Ignore unpause if game has not started * Init _currentPiece by BlockGame constructor |
||
|---|---|---|
| .. | ||
| Components | ||
| EntitySystems | ||
| ContainerSlot.cs | ||
| VisibilityFlags.cs | ||
* Fix block game crashing server * fffff i just noticed * THIS is the correct property * Ignore unpause if game has not started * Init _currentPiece by BlockGame constructor |
||
|---|---|---|
| .. | ||
| Components | ||
| EntitySystems | ||
| ContainerSlot.cs | ||
| VisibilityFlags.cs | ||