69 lines
2.0 KiB
C#
69 lines
2.0 KiB
C#
using Robust.Shared.Audio;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Delivery;
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/// <summary>
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/// Component given to deliveries.
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/// Means the entity is a delivery, which upon opening will grant a reward to cargo.
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/// </summary>
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState(fieldDeltas: true)]
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public sealed partial class DeliveryComponent : Component
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{
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/// <summary>
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/// Whether this delivery has been opened before.
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/// </summary>
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[DataField, AutoNetworkedField]
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public bool IsOpened;
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/// <summary>
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/// Whether this delivery is still locked using the fingerprint reader.
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/// </summary>
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[DataField, AutoNetworkedField]
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public bool IsLocked = true;
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/// <summary>
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/// The amount of spesos that gets added to the station bank account on unlock.
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/// </summary>
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[DataField, AutoNetworkedField]
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public int SpesoReward = 500;
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/// <summary>
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/// The name of the recipient of this delivery.
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/// Used for the examine text.
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/// </summary>
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[DataField, AutoNetworkedField]
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public string? RecipientName;
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/// <summary>
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/// The job of the recipient of this delivery.
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/// Used for the examine text.
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/// </summary>
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[DataField, AutoNetworkedField]
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public string? RecipientJobTitle;
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/// <summary>
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/// The EntityUid of the station this delivery was spawned on.
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/// </summary>
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[DataField, AutoNetworkedField]
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public EntityUid? RecipientStation;
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/// <summary>
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/// The sound to play when the delivery is unlocked.
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/// </summary>
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[DataField]
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public SoundSpecifier? UnlockSound = new SoundCollectionSpecifier("DeliveryUnlockSounds", AudioParams.Default.WithVolume(-10));
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/// <summary>
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/// The sound to play when the delivery is opened.
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/// </summary>
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[DataField]
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public SoundSpecifier? OpenSound = new SoundCollectionSpecifier("DeliveryOpenSounds");
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/// <summary>
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/// The container with all the contents of the delivery.
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/// </summary>
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[DataField]
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public string Container = "delivery";
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}
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