* Carpy gets custom sprite!! WOOO!!! * yuh * Does some funny shit that allows the suit to properly render I hope * Pro backslash usage * Update pets.yml * Trolled by double layers yaml * Update Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/pets.yml Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com> Signed-off-by: Adeinitas <147965189+adeinitas@users.noreply.github.com> * Update Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/pets.yml Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com> Signed-off-by: Adeinitas <147965189+adeinitas@users.noreply.github.com> * I hope this fixes it * Added extra state to damage visualizer for carpy * Cleanup old code * Sprite update --------- Signed-off-by: Adeinitas <147965189+adeinitas@users.noreply.github.com> Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com> Co-authored-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com> |
||
|---|---|---|
| .. | ||
| DamageStateVisualizerSystem.cs | ||
| DamageStateVisualsComponent.cs | ||