Delta-v/Content.Server/Nutrition
LittleNyanCat 2306368492 Several small SFX tweaks (#28897)
* Several small sfx tweaks

* fix small yml oopsie

* Redo the basin code to use events

* now uses an event for when the transfer is successful, not when there's just an attempt

* forgot to remove this

* Update Content.Server/Botany/Components/PlantHolderComponent.cs

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Update Content.Server/Botany/Systems/PlantHolderSystem.cs

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* adds sound variations to shoes as well

* variations on honkbots and the H.O.N.K mech

* Update Content.Server/Botany/Systems/PlantHolderSystem.cs

* Update Content.Server/Botany/Systems/PlantHolderSystem.cs

* fix compile issue

* oops forgot to delete this

* cleanup

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Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-10-24 02:08:06 +01:00
..
Components upstream merge (#1636) 2024-08-18 17:21:07 +00:00
EntitySystems Several small SFX tweaks (#28897) 2024-10-24 02:08:06 +01:00
Hungry.cs Refactor the `hungry` debug command to be in line with `thirsty` (#30591) 2024-08-09 18:54:53 +01:00
IngestionEvents.cs magic bread wand (#17044) 2023-06-03 12:08:52 -07:00
SetNutrit.cs Debug command to set either your hunger or thirst to one of their respective threshold levels (#30563) 2024-08-09 18:54:53 +01:00
Thirsty.cs Debug command to make you thirsty (#30562) 2024-08-09 18:18:15 +01:00