Delta-v/Content.Client/Hands/Systems/HandVirtualItemSystem.cs

21 lines
527 B
C#

using Content.Client.Hands.UI;
using Content.Client.Items;
using Content.Shared.Hands;
using Content.Shared.Hands.Components;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Client.Hands.Systems
{
[UsedImplicitly]
public sealed class HandVirtualItemSystem : SharedHandVirtualItemSystem
{
public override void Initialize()
{
base.Initialize();
Subs.ItemStatus<HandVirtualItemComponent>(_ => new HandVirtualItemStatus());
}
}
}