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AnimalHusbandrySystem.cs
Add a system for modifying entity names without causing conflicts ( #27863 )
2024-07-25 00:17:01 +02:00
CreamPieSystem.cs
upstream merge 2/11 ( #2090 )
2024-11-07 20:09:25 +00:00
DrinkSystem.cs
Fix borgs being able to drink from buckets and spray bottles. ( #32964 )
2025-01-01 17:10:26 +00:00
FatExtractorSystem.cs
Reduce network burden of the hunger system ( #32986 )
2024-12-21 10:17:05 +00:00
FlavorProfileSystem.cs
Revert 'Revert 'Solution Entities'' ( #23168 )
2024-01-23 23:00:42 +01:00
FoodSequenceSystem.cs
Add extradimensional orange, holymelon, meatwheat, worldpeas mutations ( #27624 )
2024-09-14 14:27:11 +01:00
FoodSystem.cs
Several small SFX tweaks ( #28897 )
2024-10-24 02:08:06 +01:00
IngestionBlockerSystem.cs
Fix masks not toggling voice mask component ( #22506 )
2023-12-16 20:24:33 +01:00
SliceableFoodSystem.cs
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
SmokingSystem.Cigar.cs
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-06-01 18:00:07 +02:00
SmokingSystem.SmokingPipe.cs
Update SmokingSystem.SmokingPipe.cs to not use Component.Owner ( #29967 )
2024-08-09 17:45:38 +01:00
SmokingSystem.Vape.cs
Fix vape use without check if doafter cancelled ( #33245 )
2024-11-15 17:36:38 +00:00
SmokingSystem.cs
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
TrashOnSolutionEmptySystem.cs
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
UtensilSystem.cs
Fix utensils not being thrown away ( #33326 )
2024-12-07 15:43:42 +00:00