Delta-v/Content.Shared/Weapons/DamageEffectComponent.cs

12 lines
290 B
C#

namespace Content.Shared.Weapons;
/// <summary>
/// Stores the original sprite color for a damaged entity to be able to restore it later.
/// </summary>
[RegisterComponent]
public sealed class DamageEffectComponent : Component
{
[ViewVariables]
public Color Color = Color.White;
}