Delta-v/Content.Server/Nuke
beck-thompson 13ccf597c2
Add hostage ops (Nuke ops alternative objective) (#2545)
* first commit

* Some fixes

* final fixes

* Partly working

* More fixes + you can now win

* More fixes

* Forget

* Final fixes

* Update the number of hostages to 4

* Add feedback popups

* Use mind rolls like a cool person

* bruh

* NOW I'm mad

* Bruh

* :trollface:

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>

* :trollface:

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>

* Bruh I forget

---------

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
2025-01-25 01:29:41 +00:00
..
Commands Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
NukeCodePaperComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
NukeCodePaperSystem.cs Add hostage ops (Nuke ops alternative objective) (#2545) 2025-01-25 01:29:41 +00:00
NukeComponent.cs reduce nuke required floor radius variable (#22947) 2024-01-22 18:37:05 +01:00
NukeLabelComponent.cs Replace string data fields with LocId where relevant (#20883) 2023-10-14 22:02:30 +02:00
NukeLabelSystem.cs Replace string data fields with LocId where relevant (#20883) 2023-10-14 22:02:30 +02:00
NukeSystem.cs Replace some sound PlayEntity with PlayPvs (#34317) 2025-01-12 08:15:23 +00:00