Delta-v/Content.Shared/Administration
Errant e7cd9bc0dc Role Types (#33420)
* mindcomponent namespace

* wip MindRole stuff

* admin player tab

* mindroletype comment

* mindRolePrototype redesign

* broken param

* wip RoleType implementation

* basic role type switching for antags

* traitor fix

* fix AdminPanel update

* the renameningTM

* cleanup

* feature uncreeping

* roletypes on mind roles

* update MindComponent.RoleType when MindRoles change

* ghostrole configuration

* ghostrole config improvements

* live update of roleType on the character window

* logging stuff and notes

* remove thing no one asked for

* weh

* Mind Role Entities wip

* headrev count fix

* silicon stuff, cleanup

* exclusive antag config, cleanup

* jobroleadd overwerite

* logging stuff

* MindHasRole cleanup, admin log stuff

* last second cleanup

* ocd

* move roletypeprototype to its own file, minor note stuff

* remove Roletype.Created

* log stuff

* roletype setup for ghostroles and autotraitor reinforcements

* ghostrole type configs

* adjustable admin overlay

* cleanup

* fix this in its own PR

* silicon antagonist

* borg stuff

* mmi roletype handling

* spawnable borg roletype handling

* weh

* ghost role cleanup

* weh

* RoleEvent update

* polish

* log stuff

* admin overlay config

* ghostrolecomponent cleanup

* weh

* admin overlay code cleanup

* minor cleanup

* Obsolete MindRoleAddedEvent

* comment

* minor code cleanup

* MindOnDoGreeting fix

* Role update message

* fix duplicate job greeting for cyborgs

* fix emag job message dupe

* nicer-looking role type update

* crew aligned

* syndicate assault borg role fix

* fix test fail

* fix a merge mistake

* fix LoneOp role type

* Update Content.Client/Administration/AdminNameOverlay.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Roles/SharedRoleSystem.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* comment formatting

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* change logging category

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* fix a space

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* use MindAddRoles

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* get MindComponent from TryGetMind

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* move var declaration outside loop

* remove TryComp

* take RoleEnum behind the barn

* don't use ensurecomp unnecessarily

* cvar comments

* toggleableghostrolecomponent documentation

* skrek

* use EntProtoId

* mindrole config

* merge baserolecomponent into basemindrolecomponent

* ai and borg silicon role tweaks

* formatting

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* I will end you (the color)

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* use LocId type for a locale id

* update RoleEvent documentation

* update RoleEvent documentation

* remove obsolete MindRoleAddedEvent

* refine MindRolesUpdate()

* use dependency

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* inject dependency

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* roleType.Name no longer required

* reformatted draw code logic

* GhostRoleMarkerRoleComponent comment

* minor SharedRoleSystem cleanup

* StartingMindRoleComponent, unhardcode roundstart silicon

* Update Content.Shared/Roles/SharedRoleSystem.cs

* remove a whitespace

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-12 08:26:32 +00:00
..
BanList Add role bans tab to the bans admin window (#20388) 2023-09-27 21:59:12 +02:00
Components Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Events upstream merge (#1636) 2024-08-18 17:21:07 +00:00
Logs Fix Next button resending the same admin logs (#16557) 2023-05-17 22:51:17 -07:00
Managers Only disable panicbunker for admins with AdminFlags.Admin (#33879) 2024-12-21 10:18:30 +00:00
Notes Improve admin message seen/dismiss state. (#26223) 2024-03-24 00:08:01 +01:00
AdminAnnounceEuiState.cs Ensure EUIs close themselves (#15860) 2023-04-29 13:16:24 +10:00
AdminCommandPermissions.cs fix admins Flags arrays (#19644) 2023-09-27 21:59:12 +02:00
AdminData.cs Only disable panicbunker for admins with AdminFlags.Admin (#33879) 2024-12-21 10:18:30 +00:00
AdminFlags.cs Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
AdminFlagsHelper.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
AdminFrozenComponent.cs Prevent admin-frozen players from ghosting or suiciding, add "Freeze And Mute" verb (#27813) 2024-05-18 13:58:36 +02:00
AnyCommandAttribute.cs Toolshed (#17895) 2023-08-02 16:09:08 -05:00
BanPanelEuiState.cs Integrate Modern HWID into content 2024-11-29 19:18:11 +01:00
EditSolutionsEuiState.cs Fix solution editor UI (#24004) 2024-01-26 22:34:27 +01:00
MsgUpdateAdminStatus.cs Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
PermissionsEuiState.cs Ensure EUIs close themselves (#15860) 2023-04-29 13:16:24 +10:00
PlayerInfo.cs Role Types (#33420) 2025-01-12 08:26:32 +00:00
PlayerPanelEuiState.cs Implement a playerpanel (#30238) 2024-08-09 19:04:58 +01:00
QuickDialogOpenEvent.cs make dialog window not evil (#24677) 2024-02-08 12:21:02 +01:00
SetOutfitEuiState.cs Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
SharedAdminFrozenSystem.cs Turn interaction related attempt events into structs (#29168) 2024-07-25 00:19:34 +02:00
SharedBwoinkSystem.cs Add option for admins to disable bwoink (#25008) 2024-03-05 09:43:40 +01:00
SpawnExplosionEuiMsg.cs Move grenade components to shared (#22691) 2024-02-08 12:22:56 +01:00