Delta-v/Content.Shared/Follower
Pieter-Jan Briers 5e6f350731
Fix ghosts following a moving entity causing them to be offset (#22783)
Fixes #14220

Because the entity they start following is moving, the physics system gives the follower opposing velocity to counteract, at the time the parent change happens. This happens *after* the follower system tries to clear the follower's velocity, so the follower gets some velocity that will still move them a bit off-center.

Fix is easy enough, just reset velocity *after* reparenting, not before.
2023-12-20 15:33:00 -08:00
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Components Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
FollowerSystem.cs Fix ghosts following a moving entity causing them to be offset (#22783) 2023-12-20 15:33:00 -08:00