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https://github.com/DeltaV-Station/Delta-v.git
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* Porting & implementation
* Fix two stupid errors
* Human not humans
* fix audio path
* Fix test fails & update cooldown
* Work on reviews & test fail
* Rework nymph organ system.
* Make the nymph organs nospawn.
* IsDeadIC
(cherry picked from commit 407d4aed58)
16 lines
396 B
C#
16 lines
396 B
C#
using Content.Shared.Damage;
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using Content.Shared.FixedPoint;
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namespace Content.Server.Damage.Components;
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[RegisterComponent]
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public sealed partial class IgniteOnHeatDamageComponent : Component
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{
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[DataField("fireStacks")]
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public float FireStacks = 1f;
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// The minimum amount of damage taken to apply fire stacks
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[DataField("threshold")]
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public FixedPoint2 Threshold = 15;
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}
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