- Ensures VisibilityComponent on entities with GhostComponent, sets visibility layer correctly. - Fixes wrong bitflag operation comparison |
||
|---|---|---|
| .. | ||
| PointingSystem.cs | ||
| RoguePointingSystem.cs | ||
- Ensures VisibilityComponent on entities with GhostComponent, sets visibility layer correctly. - Fixes wrong bitflag operation comparison |
||
|---|---|---|
| .. | ||
| PointingSystem.cs | ||
| RoguePointingSystem.cs | ||