* Power stuff - Add shared IsPowered - Add shared ResolveApc - Move PowerChangedEvent to shared for now - Add SlimPoweredLight that actually functions how you'd expect a PoweredLight to function it id didn't have a bunch of bloat on it. * big update * boing |
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|---|---|---|
| .. | ||
| Components | ||
| EntitySystems | ||
| ClothingEvents.cs | ||
| ClothingSpeedModifierComponent.cs | ||
| ClothingSpeedModifierSystem.cs | ||
| LoadoutSystem.cs | ||
| MagbootsComponent.cs | ||
| MagbootsSystem.cs | ||
| SharedCursedMaskSystem.cs | ||