Delta-v/Content.Shared/Weapons/Misc
Roudenn f501bd500c
Grappling gun's ReelRate can be changed (#30493)
* Grappling gun ReelRate can be changed

Moves ReelRate constant from SharedGrapplingGunSystem to GrapplingGunComponent, so it's Reel speed can be changed.

* Add coment + remove redudant
2024-07-31 00:26:18 +10:00
..
BaseForceGunComponent.cs Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
ForceGunComponent.cs Adds force-gun (#16561) 2023-05-19 17:10:31 +10:00
GrapplingProjectileComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SharedGrapplingGunSystem.cs Grappling gun's ReelRate can be changed (#30493) 2024-07-31 00:26:18 +10:00
SharedTetherGunSystem.Force.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
SharedTetherGunSystem.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
TetherGunComponent.cs Fix tethergun (#16612) 2023-05-20 00:31:15 +10:00
TetheredComponent.cs Add tether gun (#16430) 2023-05-18 11:36:06 +10:00