Delta-v/Resources/Prototypes/GameRules
Psychpsyo 9a68cf0b0e
Re-add improved random sentience event (#29123)
* Re-add improved random sentience event

* Make randomly sentient PDA more likely

* Make vending machine sentience less likely

* Make requested changes

* Make randomly sentient captain's gear more likely

* Sentient captain sabre has pirate accent

* Tweak new random sentient object a bit more

* Sentient PDA improvements

* Apply recommended fixes

* Add requested changes

* Fix merge conflict
2024-08-18 17:41:12 -06:00
..
cargo_gifts.yml refactor event schedulers to use explicit game rules (#29320) 2024-08-14 15:21:01 +10:00
events.yml refactor event schedulers to use explicit game rules (#29320) 2024-08-14 15:21:01 +10:00
meteorswarms.yml Event scheduler setting tweaks (#31018) 2024-08-15 13:33:17 -06:00
midround.yml Fix thieves rule not selecting more than one thief (#30393) 2024-07-27 00:27:21 -07:00
random_sentience.yml Re-add improved random sentience event (#29123) 2024-08-18 17:41:12 -06:00
roundstart.yml refactor event schedulers to use explicit game rules (#29320) 2024-08-14 15:21:01 +10:00
unknown_shuttles.yml refactor event schedulers to use explicit game rules (#29320) 2024-08-14 15:21:01 +10:00
variation.yml make GameRule use entity category (#28294) 2024-06-03 08:39:25 -04:00