Delta-v/Content.Client/Salvage/UI
metalgearsloth d7eb7b700c
Biome marker layer tweaks (#23663)
* Biome marker layer tweaks

- Ensure veins get spawned at great perf cost (it's time-sliced anyway).
- Bump asteroids from 6 nodes to 10 nodes.

* Fixes

* magnet

* Magnet dictates wreck spawn

* Update Content.Shared/Procedural/PostGeneration/BiomeMarkerLayerPostGen.cs

* mraow
2024-01-09 22:44:38 +11:00
..
OfferingWindow.xaml Biome marker layer tweaks (#23663) 2024-01-09 22:44:38 +11:00
OfferingWindow.xaml.cs Salvage magnet revamp (#23119) 2024-01-04 14:25:32 +11:00
OfferingWindowOption.xaml Salvage magnet revamp (#23119) 2024-01-04 14:25:32 +11:00
OfferingWindowOption.xaml.cs Salvage magnet revamp (#23119) 2024-01-04 14:25:32 +11:00
SalvageExpeditionConsoleBoundUserInterface.cs Biome marker layer tweaks (#23663) 2024-01-09 22:44:38 +11:00
SalvageMagnetBoundUserInterface.cs Biome marker layer tweaks (#23663) 2024-01-09 22:44:38 +11:00