Delta-v/Content.Server/Chemistry/ReagentEffectConditions
KrasnoshchekovPavel 3fcbbc0732
Added localization of groups and types: damage, metabolism (#27368)
* Added localization of groups and types: damage, metabolism (displayed in the guide book). The text for the health analyzer, weapon damage inspection is now taken from damage prototypes

* fix damage tests

* fix damage test yml

* fix damage test prototypes

* Update Content.Shared/Damage/Prototypes/DamageGroupPrototype.cs

* Update Content.Shared/Damage/Prototypes/DamageTypePrototype.cs

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-04-28 14:48:19 +10:00
..
BodyTemperature.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
HasTagCondition.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
MobStateCondition.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
OrganType.cs Added localization of groups and types: damage, metabolism (#27368) 2024-04-28 14:48:19 +10:00
ReagentThreshold.cs Added localization of groups and types: damage, metabolism (#27368) 2024-04-28 14:48:19 +10:00
SolutionTemperature.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
TotalDamage.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
TotalHunger.cs Psicodine, Mannitol, Lipolicide and Happiness (#27134) 2024-04-22 01:45:38 -07:00