Delta-v/Content.Server/GameTicking/Rules
Leon Friedrich 8f1a44fe05
Prevent SecretRule from picking invalid presets (#27456)
* Prevent SecretRule from picking invalid presets

* remove lonely semicolon

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Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2024-04-29 00:00:41 -04:00
..
Components fix antag bugs (#27319) 2024-04-25 17:25:57 -07:00
VariationPass Make the station start with random broken wiring (#26695) 2024-04-04 17:28:09 +11:00
DeathMatchRuleSystem.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
GameRulePrototype.cs Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
GameRuleSystem.Utility.cs fix antag bugs (#27319) 2024-04-25 17:25:57 -07:00
GameRuleSystem.cs fix antag bugs (#27319) 2024-04-25 17:25:57 -07:00
GenericAntagRuleSystem.cs move ninja objectives code into generic antag system (#20186) 2023-09-21 07:33:18 -07:00
InactivityTimeRestartRuleSystem.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
KillCalloutRuleSystem.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
LoadMapRuleSystem.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
MaxTimeRestartRuleSystem.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
NukeopsRuleSystem.cs fix antag bugs (#27319) 2024-04-25 17:25:57 -07:00
RespawnRuleSystem.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
RevolutionaryRuleSystem.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
RoundstartStationVariationRuleSystem.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
SandboxRuleSystem.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
SecretRuleSystem.cs Prevent SecretRule from picking invalid presets (#27456) 2024-04-29 00:00:41 -04:00
SubGamemodesSystem.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
ThiefRuleSystem.cs fix antag bugs (#27319) 2024-04-25 17:25:57 -07:00
TraitorRuleSystem.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
ZombieRuleSystem.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00