* Fix some TryGetMind overrides relying on player data * A * Rider has bamboozled me * Update `data.Mind` before attaching to entity. |
||
|---|---|---|
| .. | ||
| Commands | ||
| Toolshed | ||
| MindSystem.cs | ||
| TransferMindOnGibSystem.cs | ||
* Fix some TryGetMind overrides relying on player data * A * Rider has bamboozled me * Update `data.Mind` before attaching to entity. |
||
|---|---|---|
| .. | ||
| Commands | ||
| Toolshed | ||
| MindSystem.cs | ||
| TransferMindOnGibSystem.cs | ||