Delta-v/Content.Server/Wires
metalgearsloth 5896e68752
Content update for UI prediction (#27214)
* Content update for UI refactor

* Big update

* Sharing

* Remaining content updates

* First big update

* Prototype updates

* AUGH

* Fix UI comp ref

* Cleanup

- Fix predicted message, fix item slots, fix interaction range check.

* Fix regressions

* Make this predictive

idk why it wasn't.

* Fix slime merge

* Merge conflict

* Fix merge
2024-04-26 18:16:24 +10:00
..
ActivatableUIRequiresPanelComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
BaseToggleWireAction.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
BaseWireAction.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
ComponentWireAction.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CutWireOnMapInitComponent.cs Make the station start with random broken wiring (#26695) 2024-04-04 17:28:09 +11:00
CutWireOnMapInitSystem.cs Make the station start with random broken wiring (#26695) 2024-04-04 17:28:09 +11:00
IWireAction.cs Wire action cleanup (#13496) 2023-01-21 10:51:02 +11:00
WireLayout.cs Fix wire layout inheritance. (#26289) 2024-03-20 16:22:47 +01:00
WiresComponent.cs Validate wire layout prototypes and remove invalid WiresComponents (#26682) 2024-04-02 23:13:59 -04:00
WiresSystem.cs Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00