Delta-v/Content.Server/GameObjects/Components/Mobs
Exp c665e66318
Accent System (#1892)
* First Accent Prototype

* -RegisterSystem
-Fixed addaccent cmd
-Spanish accent

* -list is now ?
-Checks if the accent is already added
-Made components public

* owo whats this

* special word filter

* Eeeeeeeeee

* Better?

* -Use a delegate func
-Made some funcs not static
-Moved SentenceRegex

* InjectDependencies

* Name change?

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2020-08-25 17:09:39 +02:00
..
Speech Accent System (#1892) 2020-08-25 17:09:39 +02:00
CameraRecoilComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
ClumsyComponent.cs Make clown clumsy. (#1481) 2020-07-26 14:08:09 +02:00
CombatModeComponent.cs RaisePredictiveEvent works. 2020-03-25 17:53:50 +01:00
FootstepSoundComponent.cs Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
HeatResistanceComponent.cs Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
HumanoidAppearanceComponent.cs added Character Setup (#511) 2020-01-18 01:54:13 +01:00
MindComponent.cs Nullability fixes. 2020-08-20 16:48:15 +02:00
MobStateManager.cs Fix xenos not changing sprites when going into crit or dying (#1854) 2020-08-22 15:51:35 +02:00
ServerOverlayEffectsComponent.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
ServerStatusEffectsComponent.cs Add pulling (#1409) 2020-07-27 00:54:32 +02:00
StunnableComponent.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
VisitingMindComponent.cs Make deleting a visited entity not cleaning it up in the mind. 2020-08-21 17:43:27 +02:00