..
AI
Fix AiReachable crash ( #1913 )
2020-08-25 16:44:23 +02:00
Atmos
Fix parallel tests unreliably failing due to statics in Atmospherics ( #1914 )
2020-08-25 16:14:26 +02:00
Click
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
DoAfter
Nullability fixes.
2020-08-20 16:48:15 +02:00
JobQueues
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
StationEvents
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
AtmosphereSystem.cs
Fix parallel tests unreliably failing due to statics in Atmospherics ( #1914 )
2020-08-25 16:14:26 +02:00
BarotraumaSystem.cs
Adds barotrauma (pressure damage) ( #1605 )
2020-08-07 16:23:16 +02:00
BaseChargerSystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
BatteryDischargerSystem.cs
Server EntitySystem cleanup ( #1617 )
2020-08-13 14:17:12 +02:00
BatteryStorageSystem.cs
Server EntitySystem cleanup ( #1617 )
2020-08-13 14:17:12 +02:00
BodySystem.cs
Bodysystem and damagesystem rework ( #1544 )
2020-08-16 16:42:42 -07:00
BuckleSystem.cs
Server EntitySystem cleanup ( #1617 )
2020-08-13 14:17:12 +02:00
CargoConsoleSystem.cs
Refactored GalacticBankManager ( #1089 )
2020-06-12 18:31:57 +02:00
ChemistrySystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
ClimbSystem.cs
Climbing system ( #1750 )
2020-08-20 00:13:22 +02:00
CloningSystem.cs
Add 'Scan DNA' function to medical scanner ( #1783 )
2020-08-19 16:23:20 +02:00
CombatModeSystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
ConstructionSystem.cs
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
ConveyorSystem.cs
Server EntitySystem cleanup ( #1617 )
2020-08-13 14:17:12 +02:00
DisposableSystem.cs
Server EntitySystem cleanup ( #1617 )
2020-08-13 14:17:12 +02:00
DoorSystem.cs
Allow all door access in Suspicion mode ( #1817 )
2020-08-25 13:37:21 +02:00
EmergencyLightSystem.cs
Rework emergency lights ( #1830 )
2020-08-22 12:06:29 +02:00
GasAnalyzerSystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
GasVaporSystem.cs
Add a fire extinguisher ( #1685 )
2020-08-18 17:45:49 +02:00
GravitySystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
HandHeldLightSystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
HandsSystem.cs
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
HungerSystem.cs
Bodysystem and damagesystem rework ( #1544 )
2020-08-16 16:42:42 -07:00
InstrumentSystem.cs
Server EntitySystem cleanup ( #1617 )
2020-08-13 14:17:12 +02:00
LatheSystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
ListeningSystem.cs
Server EntitySystem cleanup ( #1617 )
2020-08-13 14:17:12 +02:00
MedicalScannerSystem.cs
Add 'Scan DNA' function to medical scanner ( #1783 )
2020-08-19 16:23:20 +02:00
MeleeWeaponSystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
MicrowaveSystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
MoverSystem.cs
Add a test that puts all components on an entity and checks for no exceptions ( #1815 )
2020-08-22 22:29:20 +02:00
NodeGroupSystem.cs
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
PointingSystem.cs
Fix NRE when pointing happens without player data or a mind ( #1855 )
2020-08-22 15:18:04 +02:00
PortalSystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
PowerApcSystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
PowerNetSystem.cs
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
PowerSmesSystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
PowerSolarControlConsoleSystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
PowerSolarSystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
ProjectileSystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
PuddleSystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
RadioSystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
RecyclerSystem.cs
Server EntitySystem cleanup ( #1617 )
2020-08-13 14:17:12 +02:00
ResearchSystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
RoguePointingSystem.cs
Server EntitySystem cleanup ( #1617 )
2020-08-13 14:17:12 +02:00
RoundEndSystem.cs
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
StorageSystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
StressTestMovementSystem.cs
Server EntitySystem cleanup ( #1617 )
2020-08-13 14:17:12 +02:00
StunSystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
SuspicionRoleSystem.cs
Add HUD button that displays your SSS role and allies ( #1895 )
2020-08-27 16:39:29 +02:00
TemperatureSystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
ThirstSystem.cs
Bodysystem and damagesystem rework ( #1544 )
2020-08-16 16:42:42 -07:00
TimedOverlayRemovalSystem.cs
Server EntitySystem cleanup ( #1617 )
2020-08-13 14:17:12 +02:00
TriggerSystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
VaporSystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
VerbSystem.cs
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
WelderSystem.cs
Revert "Welders now use EntityQuery to update instead of subscriptions."
2020-08-15 00:12:30 +02:00
WireHackingSystem.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00