Delta-v/Content.Server/Fluids/EntitySystems
mr-bo-jangles 7075f5c37d
Optimise the puddle system to reach an equilibrium quickly. (#23776)
* Optimise the puddle system to reach an equilibrium quickly.

* Remove use of Linq
Try to be more efficient with Tuples

* review

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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit 064d52db412d9cf80ace425db8573aea2dfc7d81)
2024-01-26 22:27:12 +01:00
..
AbsorbentSystem.cs UseDelay + ItemCooldown merge (#22502) 2024-01-26 21:32:09 +01:00
DrainSystem.cs Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
PuddleDebugDebugOverlaySystem.cs Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
PuddleSystem.Evaporation.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
PuddleSystem.Spillable.cs Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
PuddleSystem.Transfers.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
PuddleSystem.cs Optimise the puddle system to reach an equilibrium quickly. (#23776) 2024-01-26 22:27:12 +01:00
SmokeSystem.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
SpraySystem.cs UseDelay + ItemCooldown merge (#22502) 2024-01-26 21:32:09 +01:00