Delta-v/Content.Server/Shuttles/Systems
Rainfey b9d2f5a409
Refactor antag rule code (#23445)
* Initial Pass, Rev, Thief

* Zombie initial pass

* Rebase, Traitor

* Nukeops, More overloads

* Revert RevolutionaryRuleComponent

* Use TryRoundStartAttempt, Rewrite nukie spawning

* Comments, Add task scheduler to GameRuleSystem

* Zombie initial testing done

* Sort methods, rework GameRuleTask

* Add CCVar, Initial testing continues

* Might as well get rid of the obsolete logging

* Oops, i dont know how to log apparently

* Suggested formatting fixes

* Suggested changes

* Fix merge issues

* Minor optimisation

* Allowed thief to choose other antags

* Review changes

* Spawn items on floor first, then inserting

* minor tweaks

* Shift as much as possible to ProtoId<>

* Remove unneeded

* Add exclusive antag attribute

* Fix merge issues

* Minor formatting fix

* Convert to struct

* Cleanup

* Review cleanup (need to test a lot)

* Some fixes, (mostly) tested

* oop

* Pass tests (for real)

---------

Co-authored-by: Rainfall <rainfey0+git@gmail.com>
Co-authored-by: AJCM <AJCM@tutanota.com>

(cherry picked from commit 4e6c59cfe51211064d79a727cc2d37c2a2f55a2c)
2024-03-07 01:06:59 +01:00
..
ArrivalsSystem.cs Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
DockingSystem.AutoDock.cs Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
DockingSystem.Shuttle.cs Fix docking FTL to planets being impossible (#21780) 2023-12-02 19:00:03 +01:00
DockingSystem.cs Predict doors and airlocks (#25419) 2024-03-05 09:48:41 +01:00
EmergencyShuttleSystem.Console.cs Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
EmergencyShuttleSystem.cs Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
RadarConsoleSystem.cs Handheld Mass Scanner (#25526) 2024-03-07 00:59:22 +01:00
ShuttleConsoleSystem.Drone.cs Lock Anomaly generator to research access (#24464) 2024-02-08 12:11:07 +01:00
ShuttleConsoleSystem.cs Lock Anomaly generator to research access (#24464) 2024-02-08 12:11:07 +01:00
ShuttleSystem.FasterThanLight.cs Predict doors and airlocks (#25419) 2024-03-05 09:48:41 +01:00
ShuttleSystem.GridFill.cs Refactor antag rule code (#23445) 2024-03-07 01:06:59 +01:00
ShuttleSystem.IFF.cs Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
ShuttleSystem.Impact.cs Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
ShuttleSystem.cs Predict doors and airlocks (#25419) 2024-03-05 09:48:41 +01:00
SpaceGarbageSystem.cs Salvage magnet revamp (#23119) 2024-01-26 21:35:22 +01:00
ThrusterSystem.cs Rip out remaining machine upgrades (#24413) 2024-01-27 23:43:49 +01:00