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cmdrunematti/Delta-v
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mirror of https://github.com/DeltaV-Station/Delta-v.git synced 2026-10-09 15:57:27 +00:00
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380c85847600d60dee104b6ee0fc7ef8dbe41b51
Delta-v/Content.Shared/Inventory
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Leon Friedrich 768f48bd4f Improve InteractionSystem range & BUI checks (#27999)
* Improve InteractionSystem range & BUI checks

* Ghost fixes

* AAA

* Fix test

* fix nullable

* revert to broadcast event

* Fixes for eengine PR

* Ah buckle code

* )
2024-06-01 16:56:23 +02:00
..
Events
Add clothing equipped/unequipped events (#27155)
2024-04-21 23:45:55 +02:00
VirtualItem
Make wielding automatically drop the item on your other hand (#27975)
2024-06-01 16:51:09 +02:00
InventoryComponent.cs
Displacement maps now works on any layers (#27405)
2024-05-06 01:37:30 +02:00
InventorySystem.cs
Reflection refactor (#19253)
2023-08-25 12:48:27 +10:00
InventorySystem.Equip.cs
Improve InteractionSystem range & BUI checks (#27999)
2024-06-01 16:56:23 +02:00
InventorySystem.Helpers.cs
Mega Antag Refactor (#25786)
2024-05-15 19:48:32 +02:00
InventorySystem.Relay.cs
Hardsuits, EVA suits, Firesuits, and others now protect your feet from Glass Shards (#26764)
2024-05-07 01:54:56 +02:00
InventorySystem.Slots.cs
Fix whatever the fuck is going on in storage system slightly (#28236)
2024-06-01 16:55:46 +02:00
InventoryTemplatePrototype.cs
Make suit storage only available for hardsuits, softsuits, and armor (#27546)
2024-05-18 13:48:35 +02:00
SlotFlags.cs
Hardsuits, EVA suits, Firesuits, and others now protect your feet from Glass Shards (#26764)
2024-05-07 01:54:56 +02:00
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