Delta-v/Content.IntegrationTests/Tests
Nemanja 5e50bd83d6
Missing meteor presets (#29044)
* add meteors into missing game presets

* changes for real

* implement code

* this too
2024-06-16 21:37:43 +02:00
..
Access Add door electronics access configuration menu (#17778) 2024-04-01 17:06:13 +11:00
Actions Fix action state handling bug (#25395) 2024-02-20 13:08:41 +11:00
Administration/Logs Un-revert #26994 2024-04-20 17:01:15 -04:00
Atmos Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
Body Body code cleanup (#24946) 2024-03-27 17:48:37 -07:00
Buckle Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
Chemistry Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Cleanup Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Climbing Climbing refactor (#20516) 2023-10-10 16:41:11 -07:00
Commands Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-12 20:34:52 -04:00
Construction Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Damageable Added localization of groups and types: damage, metabolism (#27368) 2024-04-28 14:48:19 +10:00
Destructible move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
DeviceNetwork Un-revert #26994 2024-04-20 17:01:15 -04:00
Disposal Fix disposals test (#26535) 2024-03-30 03:03:01 +11:00
DoAfter Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Doors Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
EncryptionKeys Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Fluids Un-revert #26994 2024-04-20 17:01:15 -04:00
GameObjects/Components Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
GameRules Missing meteor presets (#29044) 2024-06-16 21:37:43 +02:00
Gravity Remove AlertType and AlertCategory (#27933) 2024-05-23 22:43:04 -04:00
Guidebook Give jobs & antags prototypes a guide field (#28614) 2024-06-06 05:05:58 -07:00
Hands Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Interaction Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Linter Content changes & tests for engine prototype validation PR (#27188) 2024-04-25 00:27:13 +10:00
Lobby Lobby refactor + species loadouts support (#27576) 2024-05-12 09:18:21 +10:00
Localization Add integration test for LocalizedDatasets (#28485) 2024-06-03 15:40:46 -04:00
Mapping Add NukeOps Test (#27207) 2024-04-24 15:38:43 +10:00
Materials Remove obsolete PoolManager methods (#19499) 2023-08-25 12:13:11 +10:00
Minds Prevent ghosts from spawning on terminating maps/grids (#28099) 2024-05-20 06:52:49 -07:00
NPC Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
Networking Fix missing [NetSerializable] in SimplePredictReconcileTest (#24161) 2024-01-16 20:25:07 +01:00
Payload Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Physics Add some tests and fix some miscellaneous bugs (#22836) 2023-12-28 10:05:20 +11:00
Power Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Preferences Lobby refactor + species loadouts support (#27576) 2024-05-12 09:18:21 +10:00
Procedural Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
PrototypeTests Add PrototypeUploadTest (#28522) 2024-06-03 01:21:46 -04:00
Puller Pulling rework v2 (#24936) 2024-03-19 14:30:56 +11:00
Replays Mark all tests that restart rounds as dirty (#21376) 2023-11-01 19:56:07 -07:00
Roles Job starting gear is now defined in the starting gear rather than backpack prototypes (#27605) 2024-06-03 19:52:15 -04:00
Round Add Job preference tests (#28625) 2024-06-06 00:19:24 +10:00
Serialization Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Shuttle Un-revert #26994 2024-04-20 17:01:15 -04:00
Slipping Fix thirst errors in tests (#20481) 2023-09-24 18:07:31 -07:00
Sprite Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
Station Add Job preference tests (#28625) 2024-06-06 00:19:24 +10:00
Storage Add closing storage UIs to StorageInteractionTest (#28633) 2024-06-05 18:14:25 -04:00
Tag Cleans up tag system (#28272) 2024-06-02 11:11:19 +10:00
Tiles Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Toolshed Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Utility Add EntityWhitelistSystem (#27632) 2024-05-03 10:10:15 +10:00
Weldable Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Wires Fix wire layout inheritance. (#26289) 2024-03-20 16:22:47 +01:00
CargoTest.cs Add a test for sliceable cargo bounty exploits (#28357) 2024-06-03 12:24:32 -04:00
ClickableTest.cs Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
ConfigPresetTests.cs Fix ConfigPresetTests.TestLoadAll not handling automatic panic bunker (#23414) 2024-01-02 19:08:50 -08:00
ContainerOcclusionTest.cs Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
DeleteInventoryTest.cs Remove obsolete PoolManager methods (#19499) 2023-08-25 12:13:11 +10:00
DummyIconTest.cs Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
EntityTest.cs Add Job preference tests (#28625) 2024-06-06 00:19:24 +10:00
FillLevelSpriteTest.cs Add an integration test for solution fill level sprites. (#28564) 2024-06-04 10:23:43 +10:00
FollowerSystemTest.cs Replace usages of MobObserver and AdminObserver with GameTicker consts (#21814) 2023-11-21 15:27:37 +11:00
GravityGridTest.cs Fix GravityGridTest (#23348) 2024-01-02 17:24:01 +11:00
HumanInventoryUniformSlotsTest.cs Storage Standardization [Take 2] (#21270) 2023-10-30 20:55:55 -07:00
InventoryHelpersTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
LogErrorTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
MachineBoardTest.cs Machine-code cleanup (#28489) 2024-06-05 16:23:23 -04:00
MaterialArbitrageTest.cs Machine-code cleanup (#28489) 2024-06-05 16:23:23 -04:00
PostMapInitTest.cs Add Job preference tests (#28625) 2024-06-06 00:19:24 +10:00
PrototypeSaveTest.cs Un-revert #26994 2024-04-20 17:01:15 -04:00
ResearchTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
ResettingEntitySystemTests.cs fix antag selection being evil (#28197) 2024-05-26 01:14:29 -04:00
RestartRoundTest.cs Mark all tests that restart rounds as dirty (#21376) 2023-11-01 19:56:07 -07:00
RoundEndTest.cs Resolve all non-obsoleting warnings in content (#27934) 2024-05-11 20:13:58 -07:00
SalvageTest.cs Salvage magnet revamp (#23119) 2024-01-04 14:25:32 +11:00
SaveLoadMapTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
SaveLoadSaveTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
ShuttleTest.cs Fix some test warnings (#24324) 2024-01-20 17:15:10 +11:00
StartTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
StorageTest.cs Fix tests (#27711) 2024-05-05 19:08:56 -07:00
VendingMachineRestockTest.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00