Delta-v/Content.Shared/VendingMachines
LittleNyanCat 2306368492 Several small SFX tweaks (#28897)
* Several small sfx tweaks

* fix small yml oopsie

* Redo the basin code to use events

* now uses an event for when the transfer is successful, not when there's just an attempt

* forgot to remove this

* Update Content.Server/Botany/Components/PlantHolderComponent.cs

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Update Content.Server/Botany/Systems/PlantHolderSystem.cs

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* adds sound variations to shoes as well

* variations on honkbots and the H.O.N.K mech

* Update Content.Server/Botany/Systems/PlantHolderSystem.cs

* Update Content.Server/Botany/Systems/PlantHolderSystem.cs

* fix compile issue

* oops forgot to delete this

* cleanup

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-10-24 02:08:06 +01:00
..
SharedVendingMachineSystem.Restock.cs Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-09 19:03:54 +01:00
SharedVendingMachineSystem.cs Predict vending machine BUI (#32376) 2024-10-02 11:24:27 +01:00
VendingMachineComponent.cs Several small SFX tweaks (#28897) 2024-10-24 02:08:06 +01:00
VendingMachineInterfaceState.cs Predict vending machine BUI (#32376) 2024-10-02 11:24:27 +01:00
VendingMachineInventoryPrototype.cs Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
VendingMachineRestockComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00