Delta-v/Content.Client/UserInterface/Systems
Errant e7cd9bc0dc Role Types (#33420)
* mindcomponent namespace

* wip MindRole stuff

* admin player tab

* mindroletype comment

* mindRolePrototype redesign

* broken param

* wip RoleType implementation

* basic role type switching for antags

* traitor fix

* fix AdminPanel update

* the renameningTM

* cleanup

* feature uncreeping

* roletypes on mind roles

* update MindComponent.RoleType when MindRoles change

* ghostrole configuration

* ghostrole config improvements

* live update of roleType on the character window

* logging stuff and notes

* remove thing no one asked for

* weh

* Mind Role Entities wip

* headrev count fix

* silicon stuff, cleanup

* exclusive antag config, cleanup

* jobroleadd overwerite

* logging stuff

* MindHasRole cleanup, admin log stuff

* last second cleanup

* ocd

* move roletypeprototype to its own file, minor note stuff

* remove Roletype.Created

* log stuff

* roletype setup for ghostroles and autotraitor reinforcements

* ghostrole type configs

* adjustable admin overlay

* cleanup

* fix this in its own PR

* silicon antagonist

* borg stuff

* mmi roletype handling

* spawnable borg roletype handling

* weh

* ghost role cleanup

* weh

* RoleEvent update

* polish

* log stuff

* admin overlay config

* ghostrolecomponent cleanup

* weh

* admin overlay code cleanup

* minor cleanup

* Obsolete MindRoleAddedEvent

* comment

* minor code cleanup

* MindOnDoGreeting fix

* Role update message

* fix duplicate job greeting for cyborgs

* fix emag job message dupe

* nicer-looking role type update

* crew aligned

* syndicate assault borg role fix

* fix test fail

* fix a merge mistake

* fix LoneOp role type

* Update Content.Client/Administration/AdminNameOverlay.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Roles/SharedRoleSystem.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* comment formatting

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* change logging category

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* fix a space

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* use MindAddRoles

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* get MindComponent from TryGetMind

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* move var declaration outside loop

* remove TryComp

* take RoleEnum behind the barn

* don't use ensurecomp unnecessarily

* cvar comments

* toggleableghostrolecomponent documentation

* skrek

* use EntProtoId

* mindrole config

* merge baserolecomponent into basemindrolecomponent

* ai and borg silicon role tweaks

* formatting

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* I will end you (the color)

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* use LocId type for a locale id

* update RoleEvent documentation

* update RoleEvent documentation

* remove obsolete MindRoleAddedEvent

* refine MindRolesUpdate()

* use dependency

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* inject dependency

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* roleType.Name no longer required

* reformatted draw code logic

* GhostRoleMarkerRoleComponent comment

* minor SharedRoleSystem cleanup

* StartingMindRoleComponent, unhardcode roundstart silicon

* Update Content.Shared/Roles/SharedRoleSystem.cs

* remove a whitespace

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-12 08:26:32 +00:00
..
Actions Allow users to drag-reorder action bar (#32552) 2024-10-07 22:26:19 +01:00
Admin Fix baby jail (#29896) 2024-08-09 17:39:18 +01:00
Alerts Major Shitmed Bugfixes (#1003) 2024-12-27 17:13:03 +00:00
Atmos/GasTank Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Bwoink Adds an introductory message to the user-facing ahelp chat window (#33348) 2024-12-21 09:39:18 +00:00
Character Role Types (#33420) 2025-01-12 08:26:32 +00:00
Chat Fix RA0003 warning for ChatBox (#33531) 2024-12-07 21:46:33 +00:00
CloseWindow Add EscapeContext keybind (#15301) 2023-04-13 18:10:44 -07:00
Crafting Fix construction button not working (#12033) 2022-10-22 10:51:03 +11:00
DamageOverlays Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
DecalPlacer Use ECS prototype-reload events (#22613) 2023-12-22 23:25:35 +01:00
Emotes Emotes Menu (#26702) 2024-05-07 02:19:25 +02:00
EscapeMenu Add UI click sounds (#22410) 2024-01-22 20:59:16 +01:00
Gameplay Removes IOnStateChanged calls from GameplayStateLoadController (#14617) 2023-03-12 21:02:14 -04:00
Ghost Ghost role drop-down alignment (#33397) 2024-12-07 21:47:24 +00:00
Guidebook some fixing 2024-08-28 02:23:54 +01:00
Hands Fix for inspecting entities in hand (#33642) 2024-12-07 21:54:25 +00:00
Hotbar Various item status fixes/tweaks (#27267) 2024-05-03 00:01:56 +02:00
Info Fixes client having authority over rules popup cvars (#28655) 2024-07-13 04:21:16 +02:00
Inventory Minor Shitmed Bugfixes 2 (#1038) 2024-12-27 17:17:07 +00:00
MenuBar Revert "Simplify separated screen top menu (#33047)" 2024-12-21 09:37:09 +00:00
Objectives/Controls Wrap objective briefing text (#24244) 2024-01-26 23:05:38 +01:00
Sandbox Organize the Sandbox Panel window (#33684) 2024-12-07 22:11:27 +00:00
Storage Remove drag & drop dropping items from containers (#32706) 2024-12-07 16:31:52 +00:00
Viewport Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Vote Fix lobby votes (#15041) 2023-04-02 01:00:48 +11:00
ProgressColorSystem.cs Add a toggle for colorblind friendly progress bar colors (#25318) 2024-03-17 14:46:26 +01:00