Delta-v/Resources/Prototypes
metalgearsloth 0ecaba1727
Minor AI system fixes (#1292)
* Add test to check all LogicNames in prototypes
* Change CreateProcessor to AiLogicProcessor (I thought I'd already done this as I remember PJB telling me to do this but apparently I'm an idiot)
* Temporarily remove invalid AiControllers

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-07-07 18:56:38 +02:00
..
AccessLevels Rename ID Card permission to HoP. 2020-05-31 21:24:15 +02:00
BodySystem BodySystem stuff 2: overused boogaloo (#1174) 2020-07-02 20:51:14 +02:00
Cargo Making improper nouns lower case. (#1020) 2020-06-04 18:45:07 +02:00
Construction Deconstruction Features (#1242) 2020-07-02 14:50:57 -07:00
Entities Minor AI system fixes (#1292) 2020-07-07 18:56:38 +02:00
Kitchen Making improper nouns lower case. (#1020) 2020-06-04 18:45:07 +02:00
LatheRecipes Fix lathe recipe texture references. 2020-05-02 16:09:46 +02:00
MeleeWeaponAnimations Address comments 2020-06-24 19:42:16 +10:00
PDA pda improvements (#1072) 2020-06-05 18:44:25 +02:00
Reactions Chemistry revamp and bartending features 2020-04-08 15:53:15 +05:00
Reagents Adds Lean (#1221) 2020-06-25 18:02:48 +02:00
Roles Antag preferences and antag prototype (#1264) 2020-07-06 23:24:29 +02:00
Shaders OverlayManager refactor and Flash (#1218) 2020-07-06 23:37:39 +02:00
SoundCollections Added a buncha bloat from teegee (#1203) 2020-07-02 16:05:03 +02:00
Technologies Making improper nouns lower case. (#1020) 2020-06-04 18:45:07 +02:00
Tiles Lots of new inhands, adds phoron (#1220) 2020-06-25 13:51:58 +02:00
VendingMachines Fix vending machines throwing (#1225) 2020-07-02 16:03:57 +02:00
BarSigns.yml Bar sign is now unshaded when lit. 2020-04-24 21:55:39 +02:00
materials.yml Lots of new inhands, adds phoron (#1220) 2020-06-25 13:51:58 +02:00