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ExplosionGridTileFlood.cs
Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix ( #34944 )
2025-02-11 21:06:43 +11:00
ExplosionSpaceTileFlood.cs
Atmos device performance improvements ( #26493 )
2024-03-30 15:17:53 +11:00
ExplosionSystem.Airtight.cs
Partial cleanup of ExplosionSystem ( #36098 )
2025-04-18 13:55:09 +10:00
ExplosionSystem.CVars.cs
move TriggerExplosion to shared ( #30227 )
2024-09-19 10:01:40 +10:00
ExplosionSystem.GridMap.cs
Partial cleanup of ExplosionSystem ( #36098 )
2025-04-18 13:55:09 +10:00
ExplosionSystem.Processing.cs
Partial cleanup of ExplosionSystem ( #36098 )
2025-04-18 13:55:09 +10:00
ExplosionSystem.TileFill.cs
Partial cleanup of ExplosionSystem ( #36098 )
2025-04-18 13:55:09 +10:00
ExplosionSystem.Visuals.cs
Partial cleanup of ExplosionSystem ( #36098 )
2025-04-18 13:55:09 +10:00
ExplosionSystem.cs
Partial cleanup of ExplosionSystem ( #36098 )
2025-04-18 13:55:09 +10:00
ExplosionTileFlood.cs
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
ProjectileGrenadeSystem.cs
Cluster grenade refactor and contra markings ( #31108 )
2024-12-16 13:08:07 +01:00
ScatteringGrenadeSystem.cs
Cluster grenade refactor and contra markings ( #31108 )
2024-12-16 13:08:07 +01:00
SmokeOnTriggerSystem.cs
metal foam grenades ( #29428 )
2024-07-08 00:26:58 +10:00
TriggerSystem.Mobstate.cs
Melee Executions ( #30104 )
2024-08-11 13:05:54 +10:00
TriggerSystem.OnUse.cs
full sticky prediction ( #30230 )
2024-08-09 09:36:15 +10:00
TriggerSystem.Proximity.cs
remove usages of obsolete EntityUid method variants ( #35106 )
2025-02-16 03:06:23 +01:00
TriggerSystem.Signal.cs
move DeviceLinking events to shared ( #36307 )
2025-04-05 14:20:14 +02:00
TriggerSystem.TimedCollide.cs
Update TriggerSystem.TimedCollide.cs to not use Component.Owner ( #29970 )
2024-07-12 20:12:46 -07:00
TriggerSystem.Voice.cs
DetGadget hat fixes ( #35658 )
2025-04-19 16:11:55 +02:00
TriggerSystem.cs
TriggerSystem improvements ( #35762 )
2025-03-11 22:31:33 -07:00
TwoStageTriggerSystem.cs
Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent ( #30724 )
2024-08-08 13:03:41 +10:00