..
AI
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
AME
Convert AME Visualizers ( #9037 )
2022-06-23 05:03:28 -07:00
Access
Id[entity] 2.0 (real) ( #9612 )
2022-07-10 20:36:53 -05:00
Actions
Misc state handling changes ( #9265 )
2022-06-29 13:11:09 +10:00
Administration
Various localization fixes ( #9860 )
2022-07-24 04:44:45 +10:00
AirlockPainter
Airlock visuals ( #7261 )
2022-04-16 15:31:12 +10:00
AlertLevel
Station alert levels ( #8226 )
2022-05-18 14:05:31 +10:00
Alerts
Make alerts background transparent ( #7927 )
2022-05-08 10:34:42 +10:00
Animations
Auto comp ( #6416 )
2022-02-02 14:35:40 +11:00
Arcade
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Atmos
Gas tile overlay rejig ( #9619 )
2022-07-24 19:10:18 -07:00
Audio
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Bed
Visualizer systems update ( #8203 )
2022-05-16 14:41:23 +10:00
Body
Missing nullables ( #8634 )
2022-06-04 17:17:48 +10:00
Botany
PlantHolderVisualizer component system refactor ( #10091 )
2022-07-30 19:18:49 -07:00
Buckle
Remove more server sprite component uses ( #9963 )
2022-07-27 02:22:49 +10:00
Cabinet
Visualizer systems update ( #8203 )
2022-05-16 14:41:23 +10:00
Camera
Re-implement recoil ( #9406 )
2022-07-14 22:01:25 +10:00
Cargo
Id[entity] 2.0 (real) ( #9612 )
2022-07-10 20:36:53 -05:00
Changelog
Serv3 rework content changes ( #7145 )
2022-04-03 02:01:22 +02:00
CharacterAppearance
Markings ( #7072 )
2022-05-05 10:07:42 +02:00
CharacterInfo
Missing nullables ( #8634 )
2022-06-04 17:17:48 +10:00
CharacterInterface
Fix character ui crash ( #8717 )
2022-06-09 12:40:48 +10:00
Chat
Fix chat bubbles in low resolution (reported by Beridot) ( #8997 )
2022-06-23 22:23:23 +10:00
Chemistry
Reagents localization ( #7916 )
2022-05-12 21:06:01 +10:00
Clickable
Update Clickmaps for layer transforms ( #6663 )
2022-02-17 01:09:08 +11:00
Cloning /UI
Play sound and request window on cloning ( #8323 )
2022-05-27 18:32:07 -07:00
Clothing
Clothing/item ECS & cleanup ( #9706 )
2022-07-27 03:53:47 -07:00
CombatMode
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Commands
Adds even more smites and a bunch of tools. ( #9825 )
2022-07-21 17:30:00 -05:00
Communications /UI
Various localization fixes ( #9860 )
2022-07-24 04:44:45 +10:00
Computer
Evac shuttle ( #8931 )
2022-06-26 15:20:45 +10:00
Configurable /UI
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Construction
Move Anchorable to shared. ( #7361 )
2022-04-02 14:52:44 +11:00
ContextMenu /UI
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Cooldown
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Crayon
make crayoncode use the colortype ( #7975 )
2022-05-09 15:16:43 +10:00
Credits
Fixing some warnings ( #6250 )
2022-01-21 10:38:35 +01:00
Cuffs
Cache CanMove ( #7480 )
2022-04-10 14:48:11 +10:00
Damage
Missing nullables ( #8634 )
2022-06-04 17:17:48 +10:00
Decals
allow decals to be removed from placement menu ( #9843 )
2022-07-17 21:02:03 -05:00
Disease
Visualizer systems update ( #8203 )
2022-05-16 14:41:23 +10:00
Disposal
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
DoAfter
Fix do-after flicker ( #10020 )
2022-07-26 06:57:31 -07:00
Doors
Reorders Sound Systems signatures to match Popup Systems. ( #8728 )
2022-06-13 09:45:47 +10:00
DragDrop
Make sure dragdrop doesn't delay by a frame ( #9745 )
2022-07-14 19:43:39 -07:00
Drugs
Basic drug shader ( #9033 )
2022-06-23 14:33:07 +10:00
Drunk
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
Effects
Gun refactor ( #8301 )
2022-06-01 19:59:58 +10:00
Electrocution
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
Entry
Vending visualizer update ( #9962 )
2022-07-26 10:35:36 +10:00
EscapeMenu
The real movement refactor ( #9645 )
2022-07-16 13:51:52 +10:00
Eui
Remove NetMessage deprecated boilerplate ( #4196 )
2021-06-21 07:43:54 +02:00
Examine
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Explosion
Remove Explicit GridId References ( #8315 )
2022-06-12 11:54:41 +10:00
Eye
Fix blindfold round cleanup bug ( #9821 )
2022-07-19 17:10:08 +10:00
Flash
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
FlavorText
Flavor text ( #8070 )
2022-05-13 15:58:45 -07:00
Fluids
Fix vomit mopping ( #9358 )
2022-07-02 19:13:11 -07:00
Foldable
Fix foldable-pickup interactions. ( #6057 )
2022-01-07 17:09:42 +11:00
Forensics
Forensics ( #8451 )
2022-06-27 20:04:53 -05:00
Friction
Changes required for VirtualController EntitySystems ( #6161 )
2022-01-16 18:48:11 +11:00
GPS
Add basic handheld GPS ( #6896 )
2022-02-26 16:59:20 +11:00
GameTicking /Managers
Displaying of player characters in the round end statistics ( #9006 )
2022-06-23 19:32:06 +10:00
Ghost
Make ghost role names default to entity name ( #9478 )
2022-07-06 20:36:57 -07:00
GhostKick
Kick mines (real) ( #8056 )
2022-05-18 14:07:35 +10:00
Gravity
Per-map parallax support ( #9786 )
2022-07-25 00:10:23 -05:00
HUD
Adds even more smites and a bunch of tools. ( #9825 )
2022-07-21 17:30:00 -05:00
Hands
Remove more server sprite component uses ( #9963 )
2022-07-27 02:22:49 +10:00
HealthAnalyzer /UI
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
HealthOverlay
Damage masks ( #9402 )
2022-07-06 17:58:14 +10:00
IconSmoothing
Detach to null & icon smoothing ( #9268 )
2022-06-29 13:24:34 +10:00
IdentityManagement
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Info
Fix rules popup ( #8485 )
2022-05-27 14:50:11 -07:00
Input
The real movement refactor ( #9645 )
2022-07-16 13:51:52 +10:00
Instruments
Allow pAIs to play MIDI again ( #9921 )
2022-07-20 18:08:33 +02:00
Interactable
Prevent content from overriding sprite shader ( #9036 )
2022-07-14 19:28:51 -07:00
Inventory
Move some default window positions ( #10007 )
2022-07-29 12:13:22 +10:00
IoC
Event refactor ( #9589 )
2022-07-10 20:48:41 -05:00
Items
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Jittering
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Kitchen
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Kudzu
Convert KudzuVisualizer to Visualizer Systems ( #9010 )
2022-06-22 16:33:45 -07:00
Labels /UI
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
LateJoin
Localize jobs ( #8968 )
2022-06-28 22:55:05 +10:00
Lathe
Visualizer systems update ( #8203 )
2022-05-16 14:41:23 +10:00
Launcher
Format redial wait time ( #8767 )
2022-06-12 12:40:27 +10:00
Light
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Links
Add simple wiki button to lobby ( #6230 )
2022-01-23 10:47:10 -07:00
Lobby
Fix invalid XAML markup cases
2022-06-02 21:50:48 +02:00
MachineLinking
Various localization fixes ( #9860 )
2022-07-24 04:44:45 +10:00
MainMenu
Disable menu connecting button on connecting ( #7492 )
2022-04-15 15:57:19 -07:00
Mapping
Re-add action prototypes ( #7508 )
2022-04-14 06:17:34 +02:00
Maps
Tether gun fixes ( #8129 )
2022-05-13 18:59:12 +10:00
Markers
Remove misc Startup/Shutdown overrides ( #8113 )
2022-05-12 21:11:50 +10:00
Markings
Markings tweaks ( #8394 )
2022-05-24 11:55:43 +10:00
Medical /CrewMonitoring
Add directional icons to crew monitors ( #7404 )
2022-04-09 11:50:59 +10:00
MedicalScanner
Add health analyzer and medical scanner ECS ( #6907 )
2022-03-08 14:45:52 +11:00
Message
Revert Rich text ( #5848 )
2021-12-20 12:42:42 +01:00
MobState
Damage overlay fixes ( #9831 )
2022-07-19 17:09:26 +10:00
Module
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Morgue /Visualizers
Generic morgue visualizer ( #9696 )
2022-07-13 22:25:44 -07:00
Movement
Clothing/item ECS & cleanup ( #9706 )
2022-07-27 03:53:47 -07:00
NetworkConfigurator
Device network DeviceLists and the NetworkConfigurator (Makes air alarms usable) ( #7697 )
2022-06-09 18:28:24 -07:00
NodeContainer
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
Nuke
The nuke must be anchored to arm. ( #9898 )
2022-07-19 20:57:05 -07:00
Nutrition
Add FTL destinations ( #9685 )
2022-07-15 14:11:41 +10:00
Orbit
Following bugs fix ( #8992 )
2022-06-22 19:36:30 -07:00
Outline
Prevent content from overriding sprite shader ( #9036 )
2022-07-14 19:28:51 -07:00
PAI
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
PDA
Move some default window positions ( #10007 )
2022-07-29 12:13:22 +10:00
Paper /UI
Visualizer systems update ( #8203 )
2022-05-16 14:41:23 +10:00
Parallax
Scrolling menu parallax + less tiling ( #9764 )
2022-07-25 15:31:19 +10:00
ParticleAccelerator
Missing nullables ( #8634 )
2022-06-04 17:17:48 +10:00
Physics /Controllers
Pulling state handling changes ( #9952 )
2022-07-29 12:13:43 +10:00
Pinpointer
Missing nullables ( #8634 )
2022-06-04 17:17:48 +10:00
Placement /Modes
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
PneumaticCannon
Missing nullables ( #8634 )
2022-06-04 17:17:48 +10:00
Pointing
Remove misc Startup/Shutdown overrides ( #8113 )
2022-05-12 21:11:50 +10:00
Popups
Fix cursor popups ( #10016 )
2022-07-25 01:58:23 -07:00
Power
Fix toggle subfloor ( #8225 )
2022-05-17 11:04:38 -07:00
PowerCell
Power cell culling ( #8814 )
2022-06-16 18:37:07 +10:00
Preferences
Fix a bunch of warnings ( #9528 )
2022-07-09 09:07:47 +10:00
Projectiles
Bullet impact effects ( #9530 )
2022-07-09 13:46:11 +10:00
Pulling
Revert "ctrl-rclick tweaks" ( #7171 )
2022-03-18 15:40:02 +11:00
Radiation
Event refactor ( #9589 )
2022-07-10 20:48:41 -05:00
Recycling
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Research
Research Servers now have proper IDs, and can be selected in lathe menu ( #9949 )
2022-07-21 17:16:14 -05:00
Resources
Stylesheets: Take advantage of Font stacking ( #5111 )
2021-11-03 20:32:03 -07:00
Rotation
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
RoundEnd
Displaying of player characters in the round end statistics ( #9006 )
2022-06-23 19:32:06 +10:00
Sandbox
Add UI window for loadbp ( #9441 )
2022-07-06 14:17:19 +10:00
Screenshot
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Security
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Shuttles
Clip radar control ( #10011 )
2022-07-25 15:42:08 +10:00
Singularity
Add Overlay.BeforeDraw() ( #8905 )
2022-06-20 10:16:32 +10:00
Slippery
Slipping, now with 20% more ecs ( #4310 )
2021-07-21 22:13:58 +10:00
Smoking
Make smoking cool again. ( #6046 )
2022-01-06 23:45:02 +11:00
Spawners
Jetpacks ( #9023 )
2022-06-24 17:44:30 +10:00
Speech /EntitySystems
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
Stack
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
Station
Adds even more smites and a bunch of tools. ( #9825 )
2022-07-21 17:30:00 -05:00
Sticky /Visualizers
Visualizer systems update ( #8203 )
2022-05-16 14:41:23 +10:00
Storage
Move some default window positions ( #10007 )
2022-07-29 12:13:22 +10:00
Strip
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Stunnable
Refactors stunnable to be ECS. ( #4819 )
2021-10-10 12:47:26 +02:00
Stylesheets
Visual popup addendum ( #9570 )
2022-07-09 02:32:06 -07:00
SubFloor
Injector sprite fix ( #9011 )
2022-07-09 02:59:39 -07:00
SurveillanceCamera
Fixes issue with camera switching static appearing when it shouldn't be ( #10067 )
2022-07-26 21:09:32 -07:00
Suspicion
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Tabletop
Fix tabletop error ( #7830 )
2022-04-28 17:57:51 +10:00
Targeting
Get rid of any usage of VBoxContainer/HBoxContainer ( #4653 )
2021-09-19 17:56:04 +00:00
Toggleable
Clothing/item ECS & cleanup ( #9706 )
2022-07-27 03:53:47 -07:00
Toilet
Toilet fixes ( #9609 )
2022-07-11 23:04:33 -07:00
Tools
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
Traitor /Uplink
quickfix nukie uplinks ( #9765 )
2022-07-16 05:06:05 +10:00
Trigger
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
UserInterface
Adds even more smites and a bunch of tools. ( #9825 )
2022-07-21 17:30:00 -05:00
Vehicle
The real movement refactor ( #9645 )
2022-07-16 13:51:52 +10:00
VendingMachines
Vending visualizer update ( #9962 )
2022-07-26 10:35:36 +10:00
Verbs
Make raiselocalevent not broadcast by default ( #8998 )
2022-06-22 09:53:41 +10:00
Viewport
use matrix CreateTransform ( #8687 )
2022-06-07 12:14:22 +10:00
Visualizer
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Voting
Reorders Sound Systems signatures to match Popup Systems. ( #8728 )
2022-06-13 09:45:47 +10:00
Wall
ECS icon smoothing ( #8196 )
2022-05-16 11:43:47 +10:00
Weapons
Magic staves + wands ( #9070 )
2022-07-14 19:45:27 -07:00
Wires
Move some default window positions ( #10007 )
2022-07-29 12:13:22 +10:00
Xenoarchaeology /XenoArtifacts
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
AssemblyInfo.cs
Visualize melee weapon cooldowns in HUD.
2019-11-12 01:43:11 +01:00
Content.Client.csproj
PlantHolderVisualizer component system refactor ( #10091 )
2022-07-30 19:18:49 -07:00
Content.Client.csproj.DotSettings
Pow3r: stage 1 ( #4208 )
2021-07-04 18:11:52 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00