Delta-v/Resources/Prototypes/Objectives
Boaz1111 2acee53f72
Energy Shotgun Change 2 - Narrow Nerf + instances from NoSpawn --> categories: [ HideSpawnMenu ] + self recharge removed + 1 more shot + normal recharge speed (#31235)
* narrow nerf

* last instance of nospawn gone

* removes self recharge

* 8 shots, less recharge time
2024-09-07 02:35:01 +02:00
..
base_objectives.yml make objectives use entityCategory (#28269) 2024-06-03 09:23:52 -04:00
dragon.yml Character menu issuer localization (#29840) 2024-07-17 08:47:50 +03:00
ninja.yml Character menu issuer localization (#29840) 2024-07-17 08:47:50 +03:00
objectiveGroups.yml Remove the shock collar. (#31229) 2024-08-21 13:56:56 -04:00
stealTargetGroups.yml Salvage Equipment Rebalance [Reclaimer Removal] (#31333) 2024-09-01 01:39:32 +02:00
thief.yml Salvage Equipment Rebalance [Reclaimer Removal] (#31333) 2024-09-01 01:39:32 +02:00
traitor.yml Energy Shotgun Change 2 - Narrow Nerf + instances from NoSpawn --> categories: [ HideSpawnMenu ] + self recharge removed + 1 more shot + normal recharge speed (#31235) 2024-09-07 02:35:01 +02:00