Delta-v/Content.Shared/Interaction
Tayrtahn cc3c6652bc
Fix climbing and bonking simultaneously (#27268)
* Properly network ClumsyComponent

* Fix being able to climb and bonk at the same time.
Also properly subscribe to AttemptClimbEvent by-ref.

* Update Content.Shared/Interaction/Components/ClumsyComponent.cs

(cherry picked from commit 480d26aba64865f1460c4ca82b8d341d98268670)
2024-05-03 00:01:48 +02:00
..
Components Fix climbing and bonking simultaneously (#27268) 2024-05-03 00:01:48 +02:00
Events Fix SCRAM implant not working while cuffed. Incidentally fix freedom implant working while dead/crit (#25978) 2024-03-24 00:01:51 +01:00
ActivateInWorldEvent.cs Add welder toggle logs (#13303) 2023-01-20 08:05:05 -08:00
AfterInteract.cs Remove `IAfterInteract` (#9715) 2022-07-14 21:45:31 +10:00
BeforeInteract.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
ITargetedInteractEventArgs.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
InteractHand.cs ninja 2 electric boogaloo (#15534) 2023-09-10 16:20:27 +10:00
InteractUsing.cs Remove `IInteractUsing` (#9718) 2022-07-14 04:42:54 -07:00
RangedInteract.cs Remove `IAfterInteract` (#9715) 2022-07-14 21:45:31 +10:00
RotateToFaceSystem.cs Prevent dead players from turning bar stools (#24308) 2024-03-17 15:10:22 +01:00
SharedInteractionSystem.Blocking.cs More borg tweaks (#19143) 2023-08-14 18:34:23 -05:00
SharedInteractionSystem.Clumsy.cs Separated Bonk functionality and component from ClimbSystem and ClimbComponent (#13635) 2023-01-31 17:33:00 -04:00
SharedInteractionSystem.Relay.cs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
SharedInteractionSystem.cs fix double interaction popup (#26684) 2024-04-07 14:31:24 +02:00
SmartEquipSystem.cs Add support clothing equip/unequip doafters (#24389) 2024-02-08 11:51:57 +01:00