37 lines
1.2 KiB
C#
37 lines
1.2 KiB
C#
using System.Linq;
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using Content.Shared.Disease;
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namespace Content.Server.Disease.Components
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{
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[RegisterComponent]
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/// <summary>
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/// Allows the enity to be infected with diseases.
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/// Please use only on mobs.
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/// </summary>
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public sealed class DiseaseCarrierComponent : Component
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{
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/// <summary>
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/// Shows the CURRENT diseases on the carrier
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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public List<DiseasePrototype> Diseases = new();
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/// <summary>
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/// The carrier's resistance to disease
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/// </summary>
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[DataField("diseaseResist")]
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[ViewVariables(VVAccess.ReadWrite)]
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public float DiseaseResist = 0f;
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/// <summary>
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/// Diseases the carrier has had, used for immunity.
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/// <summary>
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[ViewVariables(VVAccess.ReadWrite)]
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public List<DiseasePrototype> PastDiseases = new();
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/// <summary>
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/// All the diseases the carrier has or has had.
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/// Checked against when trying to add a disease
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/// <summary>
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[ViewVariables(VVAccess.ReadWrite)]
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public List<DiseasePrototype> AllDiseases => PastDiseases.Concat(Diseases).ToList();
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}
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}
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