Delta-v/Content.Shared/Traitor/Uplink/UplinkNetworkEvents.cs

17 lines
363 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using System;
namespace Content.Shared.Traitor.Uplink
{
[Serializable, NetSerializable]
public sealed class UplinkBuySuccessMessage : EntityEventArgs
{
}
[Serializable, NetSerializable]
public sealed class UplinkInsufficientFundsMessage : EntityEventArgs
{
}
}