Delta-v/Content.Client
Nemanja 3c3ee60dd2
Revenant 2: Electric Boogaloo (#11510)
* revenant 2: electric boogaloo

* revevent

* oversights

* Update RevenantSystem.Abilities.cs

* names

* no shoote stouhg walls
2022-09-28 21:30:48 -05:00
..
AME BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Access Add a debug overlay for accessreaders (#9681) 2022-09-14 19:33:25 +10:00
Actions Small UI refactor pieces (#11026) 2022-09-04 17:21:14 -07:00
Administration Fix admin menu window size (#11534) 2022-09-25 21:52:27 -07:00
AirlockPainter BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
AlertLevel Station alert levels (#8226) 2022-05-18 14:05:31 +10:00
Alerts Move/Rename stuff (#11209) 2022-09-11 18:56:21 -07:00
Animations Auto comp (#6416) 2022-02-02 14:35:40 +11:00
Arcade BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Atmos Setting the side port output on a gas mixer now behaves as intended (#11363) 2022-09-16 14:34:17 -07:00
Audio Minor UI refactor (#11212) 2022-09-11 20:42:12 -07:00
BarSign Move BarSign appearance logic to client. (#11524) 2022-09-27 02:59:47 -05:00
Beam Beam Component and Lightning Component (#10196) 2022-09-16 01:49:01 +10:00
Bed Visualizer systems update (#8203) 2022-05-16 14:41:23 +10:00
Body BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Botany PlantHolderVisualizer component system refactor (#10091) 2022-07-30 19:18:49 -07:00
Buckle Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Cabinet Visualizer systems update (#8203) 2022-05-16 14:41:23 +10:00
Camera Re-implement recoil (#9406) 2022-07-14 22:01:25 +10:00
Cargo Cargo economy balance (#11123) 2022-09-15 11:53:17 +10:00
Changelog Merge more UI refactor stuff (#11277) 2022-09-14 14:34:48 -07:00
CharacterAppearance Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
CharacterInfo/Components More minor UI refactor stuff (#11287) 2022-09-14 20:42:35 -07:00
CharacterInterface Localize character title menu (#11194) 2022-09-11 17:48:36 -05:00
Chat Small UI refactor pieces (#11026) 2022-09-04 17:21:14 -07:00
Chemistry Rework the ChemMaster's output handling (#11207) 2022-09-14 19:10:12 -05:00
Clickable Clickmap changes for engine PR (#11066) 2022-09-07 19:47:30 +10:00
Cloning/UI Cloning Rework (#8972) 2022-08-03 21:05:17 -07:00
CloningConsole/UI Biomass (#10313) 2022-08-29 21:31:27 -05:00
Clothing Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
CombatMode Cleanup overlay shaders when done (#10432) 2022-08-13 10:58:53 +10:00
Commands More minor UI refactor changes (#11213) 2022-09-11 21:30:11 -07:00
Communications/UI BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Computer BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Configurable/UI BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Construction Fix categories (#10683) 2022-08-18 17:27:46 -07:00
ContextMenu/UI Small UI refactor pieces (#11026) 2022-09-04 17:21:14 -07:00
Cooldown Cleanup overlay shaders when done (#10432) 2022-08-13 10:58:53 +10:00
Crayon BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Credits Fixing some warnings (#6250) 2022-01-21 10:38:35 +01:00
CrewManifest Minor UI refactor (#11212) 2022-09-11 20:42:12 -07:00
Cuffs Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
Damage Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
Decals Merge more UI refactor stuff (#11277) 2022-09-14 14:34:48 -07:00
Disease Visualizer systems update (#8203) 2022-05-16 14:41:23 +10:00
Disposal BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
DoAfter Don't scale do_afters (#10553) 2022-08-13 23:01:23 +10:00
Doors Firelock ECS + some other stuff. (#8366) 2022-09-05 22:55:33 -07:00
DragDrop More minor UI refactor changes (#11213) 2022-09-11 21:30:11 -07:00
Dragon Carp wave spawner and dragons as an actual event (#10254) 2022-08-08 10:18:14 +10:00
Drugs Fix overlay bugs (#11406) 2022-09-19 16:49:02 -07:00
Drunk Fix overlay bugs (#11406) 2022-09-19 16:49:02 -07:00
Effects Gun refactor (#8301) 2022-06-01 19:59:58 +10:00
Electrocution Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Ensnaring Ensnaring Component and Bola Update (#9968) 2022-08-25 00:50:31 +10:00
Entry Lathe Refactor and ECS (#11201) 2022-09-16 18:49:05 -05:00
Eui Fix Client EuiManager (#10898) 2022-08-27 22:17:30 -07:00
Examine Eye damage (#10262) 2022-08-13 22:59:14 -07:00
Explosion Fix explosion overlay bounds (#11074) 2022-09-06 15:27:29 +10:00
Eye More eye lerping changes (#11436) 2022-09-21 20:40:24 +10:00
Flash Fix overlay bugs (#11406) 2022-09-19 16:49:02 -07:00
FlavorText Flavor text (#8070) 2022-05-13 15:58:45 -07:00
Fluids Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Foldable Fix foldable-pickup interactions. (#6057) 2022-01-07 17:09:42 +11:00
Forensics BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
GPS Remove IItemStatus (#11055) 2022-09-10 23:53:17 -07:00
GameTicking/Managers More minor UI refactor changes (#11213) 2022-09-11 21:30:11 -07:00
Gameplay Minor UI refactor (#11212) 2022-09-11 20:42:12 -07:00
Ghost Minor UI refactor (#11212) 2022-09-11 20:42:12 -07:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
Gravity More minor UI refactor changes (#11213) 2022-09-11 21:30:11 -07:00
HUD More minor UI refactor stuff (#11287) 2022-09-14 20:42:35 -07:00
Hands Move slot UI files around (#11282) 2022-09-14 17:13:28 -07:00
HealthAnalyzer/UI BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
HealthOverlay Damage masks (#9402) 2022-07-06 17:58:14 +10:00
Humanoid Humanoid fixes (#11538) 2022-09-26 14:46:57 -05:00
IconSmoothing Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
IdentityManagement Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
Info Merge more UI refactor stuff (#11277) 2022-09-14 14:34:48 -07:00
Input The real movement refactor (#9645) 2022-07-16 13:51:52 +10:00
Instruments BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Interactable Prevent content from overriding sprite shader (#9036) 2022-07-14 19:28:51 -07:00
Inventory Ensnaring Component and Bola Update (#9968) 2022-08-25 00:50:31 +10:00
IoC Merge more UI refactor stuff (#11277) 2022-09-14 14:34:48 -07:00
Items Remove IItemStatus (#11055) 2022-09-10 23:53:17 -07:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Kitchen Microwave ECS (#10766) 2022-08-27 16:40:29 -07:00
Kudzu Convert KudzuVisualizer to Visualizer Systems (#9010) 2022-06-22 16:33:45 -07:00
Labels/UI BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
LateJoin Lock icon for latejoin GUI (#11187) 2022-09-15 21:42:35 -05:00
Lathe Lathe Refactor and ECS (#11201) 2022-09-16 18:49:05 -05:00
Launcher Move/Rename stuff (#11209) 2022-09-11 18:56:21 -07:00
Light Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Lightning/Components Beam Component and Lightning Component (#10196) 2022-09-16 01:49:01 +10:00
Links Update Discord invite links. (#11493) 2022-09-24 12:41:02 -05:00
Lobby Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
MachineLinking BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
MagicMirror Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
MainMenu Merge more UI refactor stuff (#11277) 2022-09-14 14:34:48 -07:00
Mapping Minor UI refactor (#11212) 2022-09-11 20:42:12 -07:00
Maps Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
Markers Remove misc Startup/Shutdown overrides (#8113) 2022-05-12 21:11:50 +10:00
Materials Lathe Refactor and ECS (#11201) 2022-09-16 18:49:05 -05:00
Medical/CrewMonitoring BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
MedicalScanner Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Message Revert Rich text (#5848) 2021-12-20 12:42:42 +01:00
MobState Fix overlay bugs (#11406) 2022-09-19 16:49:02 -07:00
Module Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
Movement Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
NPC Minor UI refactor (#11212) 2022-09-11 20:42:12 -07:00
NetworkConfigurator Removes hacky behavior from DeviceListSystem (#11255) 2022-09-14 16:09:43 +10:00
NodeContainer Nullable grid Uid (#8798) 2022-06-20 10:14:35 +10:00
Nuke BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Nutrition Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Options/UI More minor UI refactor stuff (#11287) 2022-09-14 20:42:35 -07:00
Orbit Following bugs fix (#8992) 2022-06-22 19:36:30 -07:00
Outline Small UI refactor pieces (#11026) 2022-09-04 17:21:14 -07:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PDA BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Paper/UI BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Parallax Parallax fix + menu tweak (#10576) 2022-08-15 14:16:53 +10:00
ParticleAccelerator Minor UI refactor (#11212) 2022-09-11 20:42:12 -07:00
Physics/Controllers Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
Pinpointer Bandaid pinpointer (#11140) 2022-09-10 03:49:02 -05:00
Placement/Modes Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Players/PlayTimeTracking Play time tracking: Job timers 3: more titles: when the (#9978) 2022-08-07 16:00:42 +10:00
PneumaticCannon Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Pointing Pointing arrow changes (#11097) 2022-09-16 07:37:15 -07:00
Popups Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Power fix unshaded apcs (#11204) 2022-09-11 20:51:36 -07:00
PowerCell Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Preferences Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
Projectiles Fix bullet impact effect exception (#10357) 2022-08-06 16:48:55 +10:00
Pulling Revert "ctrl-rclick tweaks" (#7171) 2022-03-18 15:40:02 +11:00
Radiation Fix overlay bugs (#11406) 2022-09-19 16:49:02 -07:00
Recycling Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Research BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Resources Stylesheets: Take advantage of Font stacking (#5111) 2021-11-03 20:32:03 -07:00
Revenant Revenant 2: Electric Boogaloo (#11510) 2022-09-28 21:30:48 -05:00
Rotation Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
RoundEnd Displaying of player characters in the round end statistics (#9006) 2022-06-23 19:32:06 +10:00
Sandbox Merge more UI refactor stuff (#11277) 2022-09-14 14:34:48 -07:00
Screenshot Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Security Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Shuttles Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
Singularity Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Smoking Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Spawners Jetpacks (#9023) 2022-06-24 17:44:30 +10:00
Speech/EntitySystems Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
Sprite Carp wave spawner and dragons as an actual event (#10254) 2022-08-08 10:18:14 +10:00
Stack Remove IItemStatus (#11055) 2022-09-10 23:53:17 -07:00
Station Adds even more smites and a bunch of tools. (#9825) 2022-07-21 17:30:00 -05:00
StationRecords BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Sticky/Visualizers Visualizer systems update (#8203) 2022-05-16 14:41:23 +10:00
Storage Add Context Menu to Bwoink Window (#9374) 2022-09-14 19:03:13 -05:00
Store/Ui Remove buyer from store messages (#11230) 2022-09-14 17:04:41 +10:00
Strip Adjusted stripping menu size and order (#10628) 2022-08-31 19:21:02 -07:00
Stunnable Refactors stunnable to be ECS. (#4819) 2021-10-10 12:47:26 +02:00
Stylesheets Add Context Menu to Bwoink Window (#9374) 2022-09-14 19:03:13 -05:00
SubFloor Fix toggle-subfloor visual bugs (#11239) 2022-09-14 17:02:33 +10:00
SurveillanceCamera More eye lerping changes (#11436) 2022-09-21 20:40:24 +10:00
Suspicion More minor UI refactor stuff (#11287) 2022-09-14 20:42:35 -07:00
Tabletop Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Targeting Get rid of any usage of VBoxContainer/HBoxContainer (#4653) 2021-09-19 17:56:04 +00:00
Toggleable Clothing/item ECS & cleanup (#9706) 2022-07-27 03:53:47 -07:00
Toilet Toilet fixes (#9609) 2022-07-11 23:04:33 -07:00
Tools Remove IItemStatus (#11055) 2022-09-10 23:53:17 -07:00
Trigger Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
UserInterface Fix ListContainer (#11296) 2022-09-15 00:25:40 -07:00
Vehicle Possibly fix vehicle eye bug (#11525) 2022-09-26 14:50:32 +10:00
VendingMachines Clean up vending machines and port their visualizer (#10465) 2022-08-31 05:12:09 -07:00
Verbs Context menu tweaks (#10883) 2022-09-06 13:40:31 +10:00
Viewport Content changes for engine viewport PR (#11388) 2022-09-21 20:45:52 +10:00
Visualizer Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
VoiceMask Voice mask (#10458) 2022-09-29 12:22:27 +10:00
Voting Move/Rename stuff (#11209) 2022-09-11 18:56:21 -07:00
Wall Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Weapons Fix projectiles and vehicles (#10358) 2022-09-14 20:03:00 +10:00
Wires BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Xenoarchaeology/XenoArtifacts Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Zombies fix zombie mispredicts (#11043) 2022-09-07 11:59:27 +10:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj PlantHolderVisualizer component system refactor (#10091) 2022-07-30 19:18:49 -07:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00