* Changed walls to be reinforced/not, redesigned Engi front and Epi backrooms. Genpop locker room got an intercom
* Corpsman was eating a lil too good, rotated spare ID, Happy Honk for clown! And made a zookeeper locker so the gun just isn't out on display
* Added vents, all firelocks should be linked to respective alarms, fixed some door names, and a lil wiring
* ChessOps is not as easy to break into
* Velcro helped with cleaning the file up
* Powered TEG loops, gave Epi some cell rechargers, made CMO windoors not AA
* More fixes to the air alarms mostly
* Minor fixes for linking things