Files
Delta-v/Content.Client/Administration/Systems/AdminSystem.Overlay.cs
T
ed1fa64a6e feat: Recent SSD indicator, SSD time in admin overlay (#5699)
* feat: Recent SSD indicator, SSD time in admin overlay

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* tweak: remove colon from ssd time loc string

* feat: add another stage

* feat: ssd examine text

* apply suggestion: make ssdstage serializable, use proper doc comments

Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
Signed-off-by: DisposableCrewmember42 <disposablecrewmember42@proton.me>

* apply suggestion: more compact switch, throw instead of logging if invalid stage

Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
Signed-off-by: DisposableCrewmember42 <disposablecrewmember42@proton.me>

* apply suggestion: missing DeltaV comment

Co-authored-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
Signed-off-by: DisposableCrewmember42 <disposablecrewmember42@proton.me>

* fix: add missing import

* refactor: remove unnecessary state-keeping

i don't remember why i did it like that

* chore: remove unused import

* refactor: don't separate comp from ent

---------

Signed-off-by: DisposableCrewmember42 <disposablecrewmember42@proton.me>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
Co-authored-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
2026-06-06 19:14:03 +00:00

71 lines
2.5 KiB
C#

using Content.Client.Administration.Managers;
using Content.Shared.Roles;
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Shared.Configuration;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing; // DeltaV - SSD time indicator
namespace Content.Client.Administration.Systems
{
public sealed partial class AdminSystem
{
[Dependency] private readonly IOverlayManager _overlayManager = default!;
[Dependency] private readonly IResourceCache _resourceCache = default!;
[Dependency] private readonly IClientAdminManager _adminManager = default!;
[Dependency] private readonly IEyeManager _eyeManager = default!;
[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
[Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!;
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
[Dependency] private readonly SharedRoleSystem _roles = default!;
[Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly IGameTiming _timing = default!; // DeltaV - added for SSD time indicator
private AdminNameOverlay _adminNameOverlay = default!;
public event Action? OverlayEnabled;
public event Action? OverlayDisabled;
private void InitializeOverlay()
{
_adminNameOverlay = new AdminNameOverlay(
this,
EntityManager,
_eyeManager,
_resourceCache,
_entityLookup,
_userInterfaceManager,
_configurationManager,
_roles,
_proto,
_timing); // DeltaV - Add timing
_adminManager.AdminStatusUpdated += OnAdminStatusUpdated;
}
private void ShutdownOverlay()
{
_adminManager.AdminStatusUpdated -= OnAdminStatusUpdated;
}
private void OnAdminStatusUpdated()
{
AdminOverlayOff();
}
public void AdminOverlayOn()
{
if (_overlayManager.HasOverlay<AdminNameOverlay>())
return;
_overlayManager.AddOverlay(_adminNameOverlay);
OverlayEnabled?.Invoke();
}
public void AdminOverlayOff()
{
_overlayManager.RemoveOverlay<AdminNameOverlay>();
OverlayDisabled?.Invoke();
}
}
}