19 lines
514 B
C#
19 lines
514 B
C#
using Robust.Shared.GameObjects;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.GameObjects.Components.Construction
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{
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[RegisterComponent]
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public class ComputerBoardComponent : Component
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{
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public override string Name => "ComputerBoard";
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[ViewVariables]
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[DataField("prototype")]
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public string Prototype { get; private set; }
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}
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}
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